A light illuminates the entire Earth, and in the blink of an eye, an earthquake is unleashed, shattering reality. "Welcome to Circe," a voice echoes in the minds of all humans.
Blue screens float before each person, displaying impossible ranks, statistics, and attributes. The initial shock transforms into horror as they discover they are no longer in their own world, that the sky has changed, and that even their own bodies feel different.
Chaos erupts in minutes.
Social order collapses in hours.
And the struggle for control begins in less than a day.
Among the millions transported, five friends—Kida, Murd, Verju, Huis, and Churn—are the only ones with true knowledge of the game and its terrors. But Circe is not exactly as they remember it…
While most succumb to panic, violence, or despair, they discover that their experience might be the only hope for survival. But even among them, fear and despair take hold.
Because in Circe, there are no rules. There is no respawn.
There is no rest.
Only one crushing truth:
If they want to go home—if such a place still exists—they must first become strong enough not to die.