At sixteen, Augir survives the Hunt—a brutal orc rite where children are forced to kill one another to awaken their right to rule. Marked by the Plane of Akashi, he is cast into a hostile world that rewards nothing but grit, understanding, and blood. Unlike most orcs, Augir is not a natural warrior. Worse, he carries the mind of a man from the twenty-first century, burdened with modern morality, physics, and a sense of self wholly out of place in a realm that devours the weak.
Akashi is not kind. It does not teach. It does not warn. Power is granted only after it is understood, and understanding is bought through suffering. With no mentors and no guides, Augir must decipher his own affinities—gravity and blood—while learning how to survive as a Tier 0 lord whose territory reflects his own fragility. Every mistake weakens the land. Every step forward reshapes it.
His first tenants arrive through the Way Gate: Elara, a human water mage haunted by a half-remembered death; Krava and Morkal, hardened orcs bound by loyalty but not trust; later, assassins, craftsmen, cooks, and outcasts pulled from broken lives across worlds. Together they face starving days, shattered weapons, predatory monsters, and the silent pressure of Akashi itself—a plane that thrives on conflict and watches closely for failure.
As Augir builds his territory from caves and forests, he must also build himself: forging spells from first principles, conditioning his body through brute discipline, and shaping blood-fueled abilities that blur the line between survival and savagery. Each victory costs him something—strength, certainty, or innocence.
Beyond his borders, other lords rise.
But Akashi favors no one.
In a world where territory mirrors the soul, where loyalty is enforced by cosmic law, and where even gods are reduced to rules and thresholds, Augir must decide what kind of lord he will become—one who endures, one who dominates, or one who breaks the plane’s expectations entirely.
This is a story of brutal growth, uneasy loyalty, and the cost of understanding power in a world that demands it be earned in blood.
200 power stones=1 bonus chapter
50 golden ticket=1 bonus chapter
luxury car( gift worth 1000 coin)=1 bonus chapter