Cherreads

A Psychopath’s Guide to Civilization

ImAbsoluteAltair
A psychopath's guide to Civilization or better known as the mad architect [SYNOPSIS] Death should have been the end for a blooded killer who was sick of a world he thought was full of bad people.. After he stabbed himself in the heart with a knife while the police were all around him he woke up again. He did not wake up in a place but in a carriage that was taking him to a new life. He is now Ashzer Granvenheim, a son who people think is worthless sent away to a bad land that is dying. The royal guards looked at him with dislike. The villagers were very sad and hungry but Ashzer just gave a small smile. When a big group of people came to attack the village and kill everyone they found out something too late: Ashzer is not a weak noble that they can walk all over. Under his appearance he is a bad person who likes to see blood. In a time the field became a place of great violence and death. The villagers now have to deal with an scary reality. They may have lived through the attack but are they ready to be led by a very bad person, Ashzer Granvenheim, a true devil, Ashzer Granvenheim, who is not what he seems to be Ashzer Granvenheim, the noble son, with a dark secret. #buildinganempire #buildingakingdom #developingcivilization #system #poorbaronbuildingthecountry #psychopathswholeadcivilization #reincarnation
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System is My Manager

The system didn't give me a sword. It gave me a performance review. When the apocalypse arrived, most people got combat classes, mana cores, or at least a decent sword. Ethan Cole got a notification that read: You have been assigned: Operations Manager (Provisional) Your performance will be reviewed at regular intervals. Underperformance may result in demotion, resource reallocation, or termination. Good luck. No attack stat. No mana. No class skills that actually kill anything. What he got instead was a system that evaluated how well he managed people, resources, logistics, and organizational structure — and rewarded him accordingly. Turns out, in a world where everyone else is busy leveling their sword arm, someone still needs to figure out where the food comes from, why the chain of command keeps collapsing, and how to stop three different survivor factions from killing each other before the actual monsters get a turn. Ethan is not the hero. He's the guy making sure the hero has somewhere to sleep, something to eat, and a reason not to defect. Directive started as a refugee camp. Then it became a settlement. Then an organization. Then something the system itself couldn't quite classify. And the higher Ethan climbs — from Team Lead to Operations Manager to whatever comes next — the more he realizes: The system isn't a reward mechanic. It's a management structure. And management structures can be studied. Reverse-engineered. Gamed. The only question is what happens when the system notices you've figured out how it works. Progression fantasy with a white-collar twist. Organizational building, bureaucratic warfare, and the slow, deeply satisfying process of turning a collapsing world into something that actually functions. No chosen one. No secret bloodline. Just competence, structure, and the audacity to submit a better report than the apocalypse.
he_allen · 1.9k Views

Honkai: The Romance System Only Shows Up After I Marry Mei

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Rune_AAAA · 104k Views