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Chapter 133 The Cold Boardroom and the Shadow Kingdom
The atmosphere inside the executive boardroom of the Neo-Zion Conglomerate was sub-zero, chilled not just by the hum of the precision air conditioning but by the sheer, unyielding presence of the woman sitting at the head of the mahogany table.
Anissa Maharani—known across the global financial sectors as the ruthless, unchallenged "Beautiful Boss"—stared blankly at the real-time stock indicators flashing across the panoramic screen. With a single, calculated stroke of her fountain pen, she finalized a hostile corporate takeover that dismantled a multi-billion-dollar competitor overnight. To the public and the financial press, it was a masterclass in market manipulation. To those who knew how to look beneath the data streams, the acquisition was perfectly synchronized with a real-world military deployment, positioning asset networks, supply chains, and private security forces along critical geopolitical fault lines.
Yet, as the executives around her erupted into quiet murmurs of admiration, Anissa felt a profound, echoing detachment. Behind the modern, sharp veneer of her tailored blazer and corporate authority, her subconscious rippled with phantom echoes of a life forgotten. In her mind's eye, the flashing red stock charts temporarily blurred into the crimson horizon of an ancient battlefield. She could almost feel the heavy, familiar weight of celestial armor pressing against her shoulders, the cold grip of a divine shield, and the scent of freshly plucked olive branches—remnants of her true, primordial identity as the Goddess Athena, waiting for the cosmic system to awaken her completely.
Part I: The Resurrection of the Pirate King in the Hero's Realm
While Anissa consolidated her power in the corporate shadows, a cosmic anomaly tore through the dimensional fabric of the multiverse. The soul of Gol D. Roger, the legendary Pirate King who had once conquered the Grand Line, found himself violently pulled from the afterlife and thrust into the chaotic world of heroes and monsters—the One Punch Man universe.
He materialized in the middle of White City, a desolate zone long abandoned by humanity due to constant monster attacks. It was the absolute edge of civilization, the final gate before the "Great Path"—a dimensional threshold that connected the four Blue Oceans of his past life directly into the Grand Line Solution of this strange new reality.
Roger stood amidst the concrete ruins, wearing his iconic crimson captain's coat. Despite the bizarre architecture and the looming threat of nearby threat-level monsters, Roger threw his head back and laughed, his cheerful, untamed nature completely unshaken. Spotting a half-destroyed tavern, he pulled a bottle of aged rum from his coat, drinking deeply to celebrate his newfound freedom. He had no crew, no ship, and no treasure, but the boundless sea of destiny was calling to him once more.
Venturing deeper into the shifting landscape of the Grand Line Ocean sector, Roger crossed paths with Pluton Reilage, a wandering, highly skilled swordsman whose lethal precision mirrored that of his old first mate, Rayleigh. At this juncture, Roger was still a lone adventurer, yet to formally establish his new pirate armada. But the waters he intended to sail were far from empty; the tides were already being choked by sinister powers from the ancient past, namely the rising shadows of the Rocks Pirates and the cursed Vander Draken Pirates.
Part II: The War of the Deep and the Poseidon Bloodline
The Vander Draken Pirates had begun wreaking absolute havoc across the initial waters of the Grand Line Ocean, systematically slaughtering the peaceful inhabitants of several islands throughout Oceania. For fifty agonizing years, the bitter Captain Vander Draken had patiently constructed a massive, fanatical army of rogue Fishmen. His singular, consuming ambition was to overthrow the legendary underwater Kingdom of Atlantis, currently ruled by King Neptune, the true living descendant of the ancient God of the Sea, Poseidon.
In this era, Anne, a direct descendant of Poseidon who possessed the absolute authority to command the beasts of the sea, held sovereign rule over the Fishmen Kingdom. Earlier that year, a historic union had taken place: Anne had married the Crown Prince of the Kingdom, Percy Jason, a powerful demigod hero who had saved her from a cataclysmic fate years prior. Together, they bore a son, naming him Neptune to honor the lineage. They had enjoyed five centuries of relative peace following the Great War of Sunia—a mythic conflict fought between Gods, Demons, and Eternal Heroes that had rewritten the geography of the mortal world.
But this marriage drove Vander Draken to madness. He had coveted Anne for centuries, having previously launched a failed, brutal raid on her ancestral estate in the Nusantara Archipelago—a sacred domain situated perfectly on the treacherous border where the East Pacific Ocean met the South Indian Ocean. Consumed by jealousy and spite, Vander Draken marched his Fishman Army toward the Neptune Kingdom. Realizing his forces alone could not breach the ancient Atlantean barriers, he forged an unholy alliance with Leviathan, one of the catastrophic Demon Kings ruling the Eternal Ocean, plunging the depths of the world into an all-out war.
Part III: The Dragon Emperor's Daughter and the Machine Age
As the oceans burned, a dimensional rift deposited Ratna Dwi Angraeni into the Pirate World. Ratna did not arrive alone; she rode atop the Red Rose Dragon God Emperor, a creature of absolute celestial destruction. The world she entered was a middle world, a transient space where the destinies of pirates and gods collided.
Ratna's background was steeped in tragedy and ultimate power. The ancient Shinobi Era of her home reality had ended in complete, absolute ruin following a catastrophic war against the Dragon Tribes. In the aftermath, Ratna Dwi—revered as the true Daughter of the Heavenly Dragon—had achieved the impossible: she united the scattered, warring Dragon clans across the Elemental Continent, the Northern Continent, the Isgard Continent, and the East Lemuria Continent. She was the Champion chosen by the Heavenly Dragon Goddess herself.
But Ratna's soul carried an even older legacy. She was the direct reincarnation of the planetary consciousness of Earth from the year 2150 AD (PT)—a dystopian future where hyper-advanced technology ruled. In that bygone Cybernetic Era, humanity had been thoroughly subjugated by the Android Empire. The world had been governed by two pinnacle cybernetic entities: Android Number 1 (Hikaryu) and Android Number 2 (Himeko).
During that mechanical age, human resistance leaders like Anggara, Kusumo Negoro, and Ratih Ningrum fought a losing battle against the five absolute Robot Generals. To prevent the complete, systematic eradication of the human species, the resistance made a desperate gamble: they used a reality-warping machine to teleport the remnants of humanity into a hyper-realistic "game world" they had engineered.
This world was alive, filled with flesh-and-blood creatures. A brilliant creator named Akihito Hisashi had received the Secret Gear Miracle from the True God, granting him the power to open permanent Dimensional Portals. Traveling through these rifts, Akihito explored the shattered ruins of the original Elemental Continent that had been scorched by the Dragons. There, he unearthed the primordial inheritance of the Ancient Dragon Ancestor. The spiritual energy was so dense that it physically altered his biology, turning his blood thick and golden.
Transforming into a half-dragon entity, Akihito discarded his past and renamed himself Yu Zhong. He would go on to father Yu Sai. During his travels back through time to the early eras of the Elemental Continent—long before the founding of the Hidden Leaf Village—Yu Zhong encountered a young Hashirama Senju during the brutal Warring States Period. The Yu family quickly established themselves as one of the nine foundational noble clans of the region.
It was during this temporal journey that Yu Zhong crossed paths with Ratna Dwi Angraeni near the mystical Naga Taki Village—an ancient sanctuary built upon the ruins of a Heavenly Dragon palace. As a Heavenly Dragon Princess, Ratna's presence attracted immense cosmic gravity. But the peace they sought was shattered when the Vander Draken Pirates landed on the shores of the Elemental Continent.
Vander Draken struck the Land of Water, launching a savage assault on the Wave Village. The conflict grew exceedingly complex as Gato, a ruthless corporate mafia tycoon who controlled the global distribution of illegal substances, aligned his cartel against the Heavenly Dragon's policies. The resulting clash of dragon fire, shinobi jutsu, and pirate artillery caused the Land of Fire to fracture, breaking the eastern coastline into an uncharted archipelago of isolated islands.
Part IV: The Straw Hat Destiny and the Ancient Shinobi Chronicles
Sailing through these newly formed, fractured seas was Monkey D. Luffy. His quest to locate the One Piece had become infinitely more perilous due to the collapsing dimensions. Gathering a crew capable of surviving a multiversal war was a monumental task, but through sheer, unyielding willpower, Luffy assembled his ten core crew members alongside fifteen Elite Reserve Captains, solidifying the Straw Hat Grand Fleet.
A massive, apocalyptic war was looming on the horizon. The Straw Hats were positioning themselves to launch a final, desperate assault against the Queen of the Imu World Kingdom and the tyrannical Five Elders. Echoing the immortal words of an ancient archipelago leader—"Give me ten young men, and I will shake the world"—Luffy utilized his ten core nakama to completely dismantle the oppressive World Government System, liberating millions.
Concurrently, the year 1500 AD marked the exact point where the Shinobi lineage officially merged with the Great Oceans. Eka Senju, the brilliant daughter of the Second Hokage Tobirama Senju and Princess Yamanaka Yu Rai Murakami, took her place as the matriarch of the Yamanaka Clan (later becoming the grandmother of Ino Yamanaka). While the core Senju legacy was preserved through Tsunade and Nawaki, tragedy struck during the Second Shinobi World War when Nawaki Senju was declared dead on the battlefield.
In truth, Nawaki's soul had been salvaged through an unholy contract, binding him as a servant to the high-class devil Rias Gremory. Reborn under the alias Rias Uzumaki, she—alongside her loyal servants Akeno and Kiba—inadvertently triggered a displacement spell that threw them deep into the chaotic Sengoku Jidai Era (The Age of Warring States).
This era was defined by blood and betrayal, culminating in the high-profile assassination of Emperor Akihito Zuko by his treacherous Prime Minister, Mozaimon Hiro Kisashi. The empire split instantly into five warring Daimyos and ten rival Shoguns. Out of this absolute anarchy emerged a legendary, wandering samurai whose twin blades would decide the fate of the nation: Miyamoto Musashi. Alongside the veteran commander Mifune, the hot-headed blacksmith Masamune Kadoya, and the prodigy Hanabi Minamoto, Musashi established the sovereign, unyielding Land of Iron, creating a neutral superpower that kept the warring shinobi factions at bay.
Part V: The King of Duelists and the Lucifer Rebellion
As the Age of Gods drew to its definitive close, humanity entered its true Golden Era. To commemorate the myths of old, a revolutionary, reality-warping card game was manufactured. This game utilized high-density spiritual energy to bound the souls of mythological creatures, heroes, and ancient deities into physical cards, allowing duelists to manifest their powers.
In this vibrant era lived Anggara Kusumah, a young prodigy who harbored the impossible dream of defeating the Five Cosmic Duelist Kings and claiming the title of Universe Duelist King. Guided by his unbreakable resolve, Anggara traveled the stars alongside his five fiercely loyal companions: Diah Wulan Sari, Ratna Roro Intan, Ki Kusumah, Ayu Permatasari, and his younger sister, Puteri. Each friend possessed a highly specialized, esoteric knowledge of card crafting and deck synergy.
Together, they braved dangerous mythic ruins to collect primordial cards. Through their journeys, they didn't just build an invincible deck; they unlocked the fundamental cosmic laws governing the gods. In his ultimate match, Anggara achieved the unthinkable: through absolute strategic dominance, he physically sealed the supreme deities Amaterasu, Susano'o, and Tsukuyomi into his deck, wielding the literal power of the sun, storms, and moon in the palm of his hand. His victory turned the game into a divine art form, bridging the gap between human potential and ancient divine wisdom.
Yet, as humanity flourished, the Underworld fractured. Sirzech, an incredibly powerful high-tier entity consumed by absolute, burning ambition, began orchestrating a massive coup d'état to overthrow the supreme Demon King, Lucifer. Training in total isolation to push his Power of Destruction past its absolute limits, Sirzech prepared to reshape the entire structural hierarchy of the Demon Realm.
This underworld conflict resonated deeply with the dark history of the Dark Continent—one of the nine legendary landmasses on the enigmatic Planet Orion. For 800 years, the continent had been scarred by the legacy of the Heavenly Dragon Emperor, Yu Go Du Ragion, who had launched a massive armada of hundreds of thousands of dragons to conquer the Dragon Nova Kingdom.
That kingdom had been fiercely defended by the ancient Barselion Family, a royal bloodline carrying the combined primordial genes of the True Dragon God Emperor (Great Red) and the Dragon Goddess (Red Queen Rose Ryugu). The ancient chronicles of the Barselion family remained permanently engraved in the fabric of time, marking the exact lineages where the Dragon Emperor Du Ragion, King Barselion, and the Fire Dragon King Igneel kept their bloodlines pure. Now, two centuries later, as the boardroom gates of Anissa Maharani closed and the sails of Gol D. Roger caught the wind, these ancient bloodlines were waking up once more, preparing for a final conflict that would decide the fate of the multiverse.
White City
The last gate before the Great Path that connects the 4 Blue Oceans with the Grand Line Solution.
A young man named Roger was born. He began his journey to the Sea in search of Freedom.
He has a cheerful nature and loves to drink.
He entered the Grand Line Ocean.
There he met Pluton Reilage. A very skilled swordsman.
At that time Roger was still an Adventurer who had not formed his Pirates.
However, in the Grand Line Ocean, there were already several Pirates. Such as the Rocks Pirates and the Vander Draken Pirates.
The Vander Draken Pirates began to wreak havoc in the first waters of the Grand Line Ocean. He has slaughtered residents on several islands in Oceania.
Vander Draken patiently built an army of Fishmen for fifty years. He will overthrow the Land of Atlantis which is ruled by Neptune. Descendant of the God of the Sea, Poseidon.
As a descendant of Poseidon, Anne currently rules the Fishmen Kingdom. That year Anne married the Crown Prince of the Kingdom named Percy Jason.
Percy Jason married Anne who had been saved by Poseidon.
He had a son named Neptune. They had lived for five centuries after the Great War in Sunia between Gods, Demons, and Eternal Heroes.
After this marriage, Vander Draken felt unhappy. He had been eyeing Anne for a long time. He had previously attacked Anne's residence in the Nusantara archipelago on the border of the East Pacific Ocean and the South Indian Ocean.
He and the Fishman Army began to attack the Neptune Kingdom. They allied with Leviathan, one of the Demon Kings who ruled the Eternal Ocean.
Ratna Dwi Angraeni with the Red Rose Dragon God Emperor entered the Pirate World. This is one of the middle worlds. Where the pirates live.
After the Shinobi Era ended in destruction after the war with the Dragons. Ratna Dwi as the daughter of the Heavenly Dragon united the Dragons from the Elemental Continent, the Northern Continent, the Isgard Continent and the East Lemuria Continent.
Ratna Dwi is the Champion chosen by the Heavenly Dragon Goddess herself. She is the reincarnation of the planet Earth in the year 2150 AD PT
Where the Robots rule. The Android Era ruled the world. That year, two of the strongest Androids were created, Android number 1 Hikaryu and Android number 2 Himeko.
In the world of Ratna Dwi, Anggara, Kusumo Negoro and Ratih Ningrum at that time it was controlled by Android Robots.
They were led by five Robot Generals. To prevent humans from being destroyed to prevent the destruction of humanity. They teleported to the game world they created.
This world is real and has many creatures. Akihito Hisashi gets the Secret Gear Miracle from the True God. He can create a Dimensional Portal.
He enters the ruins of the elemental continent that has been destroyed by the Dragon nation. Akihito gets the inheritance of the ancient Dragon which makes his blood become Dragon Blood.
His blood becomes thick with Dragon's spiritual energy. Akihito Hisashi becomes half Dragon he changes his name to Yu Zhong. He is the father of Yu Sai.
At that time Yu Zhong met the first Hokage Hashirama Senju before Konoha was founded.
When the war between tribes was still going on. The Yu family was one of the nine families that entered before Konoha was founded.
Yu Zhong met Ratna on his way to the Elemental Continent. He met her in the Naga Taki Village.
This village has a history with the Heavenly Dragons. One of the Heavenly Dragons' residences on the Elemental Continent.
Ratna is one of the Heavenly Dragon Princesses. The Vander Draken Pirates created chaos wherever they landed.
After landing on the Elemental Continent, Vader Draken began attacking the Land of Water. Wave Village
The battle is getting fiercer. Gato, a conglomerate that supplies illegal drugs, is one of the mafia families that opposes the Heavenly Dragon's policies.
After the chaos caused by the Dragons on the Elemental Continent which caused the Land of Fire to split into islands.
The further east, the more islands that have not been touched by humans.
Monkey D Luffy's journey is not as easy as turning the palm of your hand. To find One Piece he must face various obstacles.
Gathering a trustworthy crew is indeed difficult. However, with strong determination and determination. Luffy managed to gather ten main crew members. Fifteen reserve crew members will become the Captains of the Straw Hat Pirates.
With a great war in sight. They will fight the Queen of the Imu World Kingdom with the Five Elders.
The words of the leader of the archipelago at that time "Give me ten young men, and I will shake the world."
Like Luffy who has got ten crew members. He managed to overthrow the World Government System.
Vander Draken gathered the fishmen who opposed Poseidon power in the Eternal Sea. Before entering the Elemental Continent at that time.
.1500 AD
Where the Shinobi entered the Ocean.
Eka Senju as the Daughter of the Second Generation Hokage Tobirama Senju and the Princess of the Yamanaka Clan Yamanaka Yu Rai Murakami.
She is also Ino's Grandmother and becomes the next head of the Yamanaka Clan.
Because the Senju legacy is in the hands of Tsunade and Nawaki.
But in the second Shinobi war Nawaki Senju was reported to have died.
He was made a servant of Rias Gremory. Currently changed his name to Rias Uzumaki.
Because of Rias, Akeno and Kiba entered the Sekgoku Jiddai Era.
War took place in that Era. The struggle for power and the Assassination of Emperor Akihito Zuko by Prime Minister Mozaimon Hiro Kisashi.
Causing the Empire to split into Five Daimyo and ten Shoguns.
The era where the Shoguns fought each other.
In the chaos of war a swordsman emerged who would bring peace or war.
He is Miyamoto Mishashi. A wandering samurai.
He founded a country called the Iron Country.
Together with Mifune, Masamune Kadoya, and Hanabi Minamoto.
They built a country, they built a great power.
As a very careful person.
The Golden Age of Humans Anggara Kusumah's Journey
At a magnificent time, when the era of the gods had ended, the world entered the golden age of humans. In this joyful atmosphere, a revolutionary game was created, namely a card game involving mythological creatures from all over the world. The holy spirits, heroes, and gods can now be played in the form of cards that carry their own strengths and stories. In this crowd, we meet Anggara Kusumah, a young man who dreams of becoming the Duelist King who will defeat the Five Duelist Kings in the universe.
Anggara has a strong and tireless determination to achieve his dream. In order to defeat the Five Duelist Kings, he must hone his skills and design a brilliant strategy. In his quest, Anggara is not alone; he is surrounded by five loyal friends: Diah Wulan Sari, Ratna Roro Intan, Ki Kusumah, Ayu Permatasari, and Sang Adik Puteri. Each of them has a specific skill that is very valuable in building the greatest card deck.
Together, they collaborate to collect the strongest cards, combining unique strategies that will shake the world of dueling. Every match against the Duelist King becomes a valuable lesson for Anggara and his friends. They learn about the power of collaboration, the importance of supporting each other, and how to face each other's challenges. From these struggles, they not only build a strong deck, but also strengthen the inseparable bonds of friendship.
Each legendary duel they do not only tests the strength of the cards, but also provides deep insight into the mythology and values of divine beings. Through this game, they witness how the relationship between mythological creatures grows and creates synergy in facing incoming enemies. Finally, Anggara and his friends managed to reach the peak of fame and turn the game into a work of art that unites all aspects of belief, combat, and friendship.
Over time, Anggara Kusumah managed to become the respected King of Duelists, bringing respect for the power and wisdom of the past era of gods. Through his struggles, he proved that with courage, hard work, and the support of friends, his dreams could come true. By igniting a new spirit for mythological creatures and humans, the world continued its journey towards a brighter and more hopeful future.
He managed to make the Gods turn into Cards.
A Duelist has enormous power.
He has the Cards of the Gods such as Amaterasu, Susano'o and Suku yomi.
The great power that rages in the Cards
The Epic Battle Between Dimensions and the Ambition of the Throne of Heroes.
Sirzech, with burning ambition, haharboursreat intentions to overthrow Lucifer and seize the throne of the Demon Kingdom. His ambition is not without reason; he trains tirelessly to increase his destructive power. With each increase in ability, Sirzech's chances of ascending the throne are getting bigger, signalling a new beginning for the structural change of power in their kingdom.
The Dark Continent, one of the nine legendary continents on the Orion Planet, witnessed 800 years of history when the Heavenly Dragon Emperor, Yu Go Du Ragion Dragon, invaded the Eastern Continent of Isgard. With a fleet of hundreds of thousands of Dragons, they fought hard to conquer the Dragon Nova Kingdom, which was led by the Barselion family, a family with the bloodline of the true Dragon God Emperor Red Great and the Dragon Goddess, Red Queen Rose Ryu gu.
The chronicles of the Barselion family are clgraved the time whwhenhe Dragon Emperor Du Ragion, the Dragon King Barselion, and the Fire Dragon King, Ignell, continue their bloodline. Two centuries later, this story continues. 2
