"Don't Leave After School: Marble Storm" was initially designed as a multiplayer online casual party game.
What we mean by a party game refers to games like "Bean Man", "Overcooked", "Goose Duck Kill", and "Human Fall Flat".
The art style is quite cute and cuddly because, after all, they are elementary school students, so the characters also look quite adorable.
The game leans towards being casual!
It's all about childhood nostalgia, gathering three to five friends for a team game of marbles, enjoying that feeling of childhood amid laughter and fun.
Yes...
Chen Ba swears to the heavens, that was his original thought and intention when he started.
But the result was beyond his expectations.
It was supposed to be a casual party game, focusing on relaxation and joyful play, but does the current game environment have anything to do with "casual"?
Casual?
