Once players intervene in the manipulation of the game BOSS, an unexpected gain appears.
The game difficulty has changed!
Originally, in the game "Global Evolution," there were only three difficulty levels: Easy, Hard, and Hell.
Easy difficulty, based on Chen Ba's preset scheme, is basically a standard that he can clear in a few dozen hours; in plain words, if you have hands, you can play.
Hard difficulty is slightly tougher, but this difficulty increase mainly differentiates between clearing without dying once and clearing after dying multiple times.
At hard difficulty, some BOSS might require dying a few more times, understanding the skill cycles and release patterns, and finding the right dodging and counterattack rhythm to clear.
Hell difficulty is purely a challenge meant for expert gamers and technical masters.
