Actually, the multi-peripheral human-computer interaction style game described by Chen Ba already has many versions.
For example, the most classic fitness games!
Holding a peripheral handle in your hand, then swinging it at the TV screen to hit balls, like ping pong or tennis—these are actually quite common.
To put it simply.
This idea wasn't invented by Chen Ba; the industry has long been exploring the content of human-computer interaction games.
It's just that fighting games using this kind of human-computer interaction method are indeed quite rare...
"This interactive entertainment method has a fatal problem, or we can say a flaw, that it consumes too much energy and players don't get the feedback they deserve."
Chen Ba explained.
This type of game might seem interesting for the first play, but you'll feel super tired after a few minutes and then lose interest in playing it again.
