"Offensively, there's the 'Fire Extinction Divine Light', defensively, the 'Ruins Armor', for reconnaissance, the 'Cause and Effect Tracing Technique', and for movement and stealth, the 'Void Step'..."
In his consciousness, Jeming simulated, "With this, a basic combat system based on magic spells has been roughly constructed."
"If this whole set is constructed fully, according to the destructive power of the Fire Extinction Divine Light, it should be enough for me to face a Sixth Level Wizard directly. Paired with my spatial technology combat system, it can handle most battlefield environments at least..."
The next task is to deconstruct these three Cultivation Immortality Methods, just as the Fire Extinction Divine Light was transformed.
Then use Wizard Runes and models for reconstruction, and design corresponding driving and encapsulation schemes...
This step is neither too difficult nor too simple.
