Everything Introduced So Far:
STAT RANGES BY RANK
Rank Stat Range
F (F-, F, F+) 1–25
E (E-, E, E+) 25–75
D (D-, D, D+) 75–150
C (C-, C, C+) 150–300
B (B-, B, B+) 300–450
A (A-, A, A+) 450–800
A+ (absolute peak) 800–1000
Important clarifications:
Most A rank awakeners sit between 450 and 800. Reaching 800+ requires either extraordinary talent, special body weapon arts, rare resources, or decades of brutal combat experience. Reaching 1000 in even a single stat is so rare that humans find it almost impossible. Some other species like Giants cross 800 in strength easily.
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THE S RANK CONVERSION
When an awakener's Aura core breaks through to S rank, the entire status screen transforms. The old numerical system cannot contain what the awakener has become.
Step 1 – Division. Every stat is divided by 100.
Step 2 – Ascension Boost. The divided value doubles. This represents the qualitative transformation the body and soul undergo during the rank breakthrough.
Step 3 – Quality Shift. Each S rank point is nominally equal to 100 points at A-F ranks. But the quality of S rank energy is fundamentally different. In actual combat, 1 S rank point doesn't just equal 100 lower-rank points – it feels like 1000 or more in real impact.
Conversion examples:
Pre-S Stat | Divided by 100 | Multiplied by 2 (Ascension) | = S Rank Entry
450 (A- minimum) | 4.5 | 9 | 9
500 | 5 | 10 | 10
600 | 6 | 12 | 12
700 | 7 | 14 | 14
800 (strong A+) | 8 | 16 | 16
900 | 9 | 18 | 18
1000 (absolute max) | 10 | 20 | 20
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THE CAP RULE – ENTRY DETERMINES CEILING
Your S rank entry value for each stat determines the maximum that stat can ever reach at S rank.
S Rank Cap = Entry Value × 10
Pre-S Stat | S Rank Entry | S Rank Cap
450 9 90
500 10 100
600 12 120
700 14 140
800 16 160
900 18 180
1000 20 200
What this means in practice:
An awakener who rushed to S rank with stats around 450-500 enters with values of 9-10 and caps at 90-100. They peak quickly and can never grow beyond that ceiling no matter how much they train, fight, or suffer. Their foundation was weak and the consequences are permanent.
An awakener who spent years building their stats to 800-1000 before ascending enters with values of 16-20 and caps at 160-200. Their ceiling is double or even triple the rushed awakener's. The foundation they built at A rank carries forward for the rest of their existence.
Each stat is calculated independently. An awakener might look like this entering S rank:
Strength: 800 → entry 16 → cap 160
Speed: 700 → entry 14 → cap 140
Stamina: 650 → entry 13 → cap 130
Vitality: 900 → entry 18 → cap 180
The stats they invested in have high ceilings and the stats they neglected are permanently capped lower. This rewards both specialized builds and comprehensive builds – but punishes anyone who ignored any stat entirely.
S rank growth is brutally slow. Increasing from 10 to 11 at S rank is equivalent to gaining 100 full stat points at A rank.
