A few laughs from the Amber side. Obsidian students made the particular noncommittal expression of people deciding whether the professor was worth their time.
Nishimura pulled up the first slide. Cross-sections of different biome types. Forest, cave, aquatic, volcanic, aerial. Actual rendered footage from FGRA documentation played in each corner, monsters moving through their natural environments with the casual ease of creatures that had never learned to be afraid of humans.
"Fracture spaces aren't random." Nishimura leaned against his desk. "They're self-sustaining dimensional environments with internal logic. The same way Earth ecosystems have food chains and territory patterns and resource competition, fracture biomes have established hierarchies that predate any hunter's arrival."
He pulled up a forest gate image. It looked uncomfortably similar to the type we'd been clearing recently.
