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Chapter 110 - Chapter 110: The Demoness Dies of Love

Listening to Hahn's explanation, Altair casually flipped through the notebook. The first part was a record of Beyonder characteristics: "Year 676, Morse's gains in the ---- campaign: Solar High Priest, Solar High Priest, Mysticism Magister, Polymath, Faceless, Alchemist, Astronomer, Artisan, Iron-Blooded Knight, Reaper, Demoness of Afflictions, Demoness of Pleasure, Rose Bishop, ---- and other Beyonder characteristics, deposited into the family treasury. Year 678, Solar High Priest, Alchemist, Astronomer, and other characteristics traded out."

"Year 677, Morse ---- obtained ---- deposited in treasury ----, all Beyonder characteristics sold."

"Year 679, Morse ---- obtained sequence four 'Imperative Mage' Beyonder characteristic, currently preserved."

Sheffield took out the sequence four 'Iron-Blooded Knight' Beyonder characteristic, successful advancement. Year 853, Leid Sheffield passed away, characteristic retrieved. ----"

"Year 689, Morse in the war against the Feysac Empire ---- campaign, obtained 2 Guardian characteristics, 1 Demon Hunter characteristic, deposited into the family treasury."

"Year 712, Leid Sheffield, withdrew from the treasury, 1 Guardian characteristic, rewarded to Guard Captain ----. Year 771, ---- died in battle, characteristic retrieved. ----"

"Year 732, Leid Sheffield obtained 1 Guardian characteristic, deposited into the family treasury."

"---- rewarded to the guard team ----, retrieved. ----"

"Year 743, Morse obtained 1 'Traveler' characteristic, traded in 756, flowed out."

"Year 794, the ancestor Morse was besieged in ----. After returning, he was seriously injured and incurable, and in 796

passed away. The Augustus Family retrieved the Sequence Three 'War Bishop' characteristic, leaving behind one each of sequence four 'Iron-Blooded Knight', sequence five 'Reaper', and ---- characteristics."

When Altair saw that her ancestor's Beyonder characteristic had been taken back, she murmured silently, "Could it be that the ancestor's Sequence Three characteristic wasn't his own, but was bestowed by the Augustus Family back then? ----"

"7 Sheffield, took the 'Iron-Blooded Knight' characteristic left by ancestor Morse, successful advancement. Year 912, passed away unexpectedly, characteristic retrieved. ----"

After Altair finished reading this page of records, she felt it shouldn't be called a 'Beyonder characteristic Record,' but rather a 'Death Note.' Beyonder characteristics obtained from various campaigns accounted for four-fifths of the entire book. Characteristics obtained through normal trade were extremely rare.

The family mainly followed the Hunter Pathway. There were a total of five records of sequence four; one was lost 200 years ago, and one was recently lost by her father.

————————————————

There are two ancestors still alive, so their characteristics cannot be retrieved.

Furthermore, Altair didn't know where they were hiding; after all, her father had never mentioned that the family still had living ancestors.

However, she could ask Uncle-Grandfather Leif. After getting their locations, she could write letters to invite these two 'old cured meats' back.

These two, one five hundred years old and the other over three hundred, were still considered young among demigods; it was currently the prime age for them to strive.

Therefore, the family treasury currently only had one 'Iron-Blooded Knight' characteristic of sequence four.

The family's only Sequence Three 'War Bishop' characteristic had been taken back by the royal family, and as for Sequence Three characteristics of other Pathways, there weren't even records.

There were some sequence four Beyonder characteristics of other Pathways. But there must be a reason they could be preserved for so long. Among these Beyonder characteristics—2 Demon Hunter, 2 Black Knight, 2 Puppet, 3 Demon, 1 Earl of the Fallen, 1 Imperative Mage—the valuable ones were the Giant, Black Emperor, and Justiciar characteristics. As for the Hanged Man Beyonder characteristic, Altair didn't dare use it carelessly; after all, ordinary people didn't have her kind of 'cheat' system.

As for the remaining Demon and Puppet characteristics... let them continue to gather dust in the treasury.

The remaining sequence five and Six characteristics were numerous, totaling 143.

There were characteristics from all 22 Pathways, but sequence six accounted for four-sixths, meaning 96 sequence six and 47 sequence five characteristics.

"Not much value to us," Altair complained silently.

After flipping down a few pages, Altair saw the preservation records for Sealed Artifacts.

"Lucky One's Glove"

"Appearance: A pair of white lace women's gloves, with exquisite small flower patterns embroidered on the lace. The stitching is fine and even, as if embroidered by a fairy using hair. The length of the gloves usually reaches the elbow, and with the movement of the arms, the lace ripples slightly, presenting a graceful curve. The wrist is decorated with a ring of small bows ----"

"Abilities: In daily life, one will often encounter finding lost items, arriving just in time, the kindness of strangers ----"

"Side Effects: For every gain, there must be a loss."

"Precautions: This luck cannot be fixed; it has highs and lows. The fluctuations are particularly severe. Sometimes you might pick up money unintentionally, but sometimes you will get exactly what you need. Remember not to be insatiably greedy."

"Source: To keep his wife lucky, Morse specifically hunted a 'Lucky One' and commissioned an Artisan to create it using their Beyonder characteristic."

"Currently stored on shelf 12, third row, second slot on the left."

"Usage Record: Placed in 705, taken out by Edith in 715, returned in 720 ----"

"Unshadowed Spear"

"Appearance: This is a lance made entirely of an unknown white metal. Its tip is a triangular pyramid, incredibly sharp, and the whole thing emits a soft, holy light."

"Ability 1: Purification. It constantly emits ripples of warm radiance, which can purify powers in the domains of corruption, filth, erosion, Darkness, evil, disease, etc."

"Ability 2: Radiant Ray. When using it, an extreme solar ray can be condensed at the tip of the spear. Once condensed, it can be fired at enemies."

"Ability 3: Solar Armor. It can condense a layer of light armor on the user's body, covering the entire body."

"Side Effect 1: Rejection. It rejects all Mystical Items, Sealed Artifacts, and

Beyonder characteristics except for those of the Sun Pathway. Once it comes into contact with them, it will continuously cause the characteristics of the Beyonder items to seep out bit by bit."

"Note: The same applies to people; do not touch or use it for long periods."

"Side Effect 2: Mandatory Mental Pollution. Once used, the person will continuously and unconsciously praise the Sun."

"Note: Maximum daily usage time; it is not recommended to exceed three hours."

"Source: This is the best trophy of the ancestor Morse."

"Currently stored in: The southeast corner of the treasury, because it will affect other Sealed Artifacts."

"Usage Record: May 13, 794, deposited by Morse; March 14, 796, taken out by Morse; on the 15th,

deposited by Ryder. ----"

"Affliction Magic Fan"

"Appearance: It is meticulously carved and crafted by an Artisan from various precious materials such as mother-of-pearl, Beyonder creature bones, gemstones, and silk."

"Ability 1: Affliction. Each time the fan is waved or used to strike others, it can bring various 'afflictions' to the enemy."

"Ability 2: Skilled in Charming Others. When used, it can fan out a colorless fragrant wind. Those who smell it will be extremely infatuated with you for a certain period of time."

"Note: When using this ability, you will also be within the range of the fragrant wind."

"Ability 3: Disease Creation. When using this fan, multiple pathogens can be created and infection accelerated, triggering diseases."

"Ability 4: Spider Silk Control. Nearly invisible thin threads can be created through the lace of the fan surface to entangle targets, slowing their speed and affecting their movements."

"Side Effect 1: Affliction is relative; the user must also bear one-tenth of the pain."

"Side Effect 2: Beauty Hunger. Long-term use of this fan will cause the holder to gradually develop insatiable anxiety and a desire to modify their own appearance. They will uncontrollably collect jewelry, cosmetics ----"

"Side Effect 3: Yearning for Affection. Once used, one will be cursed by the original owner, extremely longing for love. But your love will never be fulfilled."

"Source: This belonged to a Demoness of Afflictions who was killed by her beloved. Her Beyonder characteristic combined with her favorite fan to form this special Sealed Artifact. Her resentment was immense when she died; it is not recommended for family members to use."

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