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A list of Phong's plants and their mutation (spoiler warning)

Plants Phong had cultivated:

1. Potatoes

- Moletatoes: terraforming plants. Its roots network communicate with other mutated plants to ensure no friendly fire happened. It can burrow itself and create minors difficulties to advancing army (create cave-in for underground attack, trip the enemies by surfacing). Taste good. No buffs granted.

2. Sweet Potatoes

- Dungeon Growth Sweet Potatoes: 10% buff to sensory effects, duration 30 minutes.

- Bonktatoes: defensive variant. Roots clustered together to form a club-like formation at the end of a vine. Hit hard.

3. Chilies:

- Angry Chillies (Red): grant 0,1 to strength when consumed. Stackable up to 1.

- Angry Chillies (Green): Shoot chillies pod at enemy, causing minor burn and release of capsaisin

4.Limes:

- Snow Lime: grant 20% speed buff, duration 1 hour, recharge: 1 per day. Slightly sweet to taste and chill when squeeze into water. Smooth skin. Tiny crystalline specks across the surface.

- Ice Lime: threw by the Lime tree like grenade. Explode into a icy mist on contact and can cause slippery surface. Fruit skin turn cold blue.

5. Onions:

- Weeping Onions: MP restore by 20 point, 2 per hour, 10 per day. Large. Pale purple. Aggressive sulfur bite.

- Weeping Onions (defensive variant): Release gas that force a tearing and choking reflect on enemies. Can cause death by suffocation

6. Garlics:

- Stoic Garlic: defense buff by 20%. Duration: 1 hour. Recharge: 1 per day.

- Garlic Mines: exploded when stepped on, sending cloves of garlic that burrow into the target flesh to explode a second time. Moletatoes network make sure people who know Phong won't trigger the mines.

7. Ginger:

- Arrogant Ginger: Knobby root. Sharp scent. Effect: poison immunity for 10 minutes. Limit: once per day.

- Necroginger: parasitic ginger roots that invade the corpse of an attacker and raise it as minions

8. Enoki

- Sympathy Enoki: Cluster mushroom. Effect required 20+ stalks. Heals minor wounds, minor illness, and disinfection (parasites counted)

- Enoki Machine gun: defensive variant, cap hardened, can shoot out 500 rounds per minutes.

9. Shiitake:

- Relaxing Shiitake: Grant the effect of a full 8 hours sleep after eating. Duration: 1 minute (had to rest to gain the effect). Recharge: 1 per week.

- Shielding Shiitake: grew bigger and thicker, used as shields and temporal walls.

10. Oyster Mushroom

- Watering Oystermushroom: Effect: Prevents dehydration for 24 hours. Limit: Once per week.

- Bladed Oystermushroom: hardened and sharpened into blades, used as area denial during siege.

11. Wood Ears Mushroom:

- Eardropping Wood Ear Function: Sound relay to Moletato network.. Limitation: Audio only. Difficulty discerning complex human language semantics. Sounds and phonetics may distort during transfer. Recognition capability intact. Consumption effect: None.

12. Sunflower:

- Bright Sunflower Seed" When heated, lights up for up to 15 minutes before burning up. Area of illumination: 30ft radius. Consumption buff: 0

13. Carrots:

- Alerting Carrot: Activated by plucking green cap off. When activated, emits loud beeping if predators approach within 30ft. Duration: 6 hours.

- Carrockets: Defensive variant. Required manual control from Phong. Shot like a missiles. Exploding with the force of a profane tank lit on fire.

14. Peas:

- Explosive Peas: grant +0,1 to dexterity, stackable up to 1

15. Strawberry:

- Berserking Strawberry: double all stats for 1 minute, then enter a stage of extreme weakness for 1 day. During weakened stage, can't use Strawberry again.

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