What exactly was a Class?
It was a profound status that a player could awaken either early or late in the Domain, depending entirely on their luck and methods.
Some found it by raiding extremely hidden dungeons, some received it from legendary or mythical treasure chest rewards, and some unlocked it by completing obscure hidden quests. Then, there were the absolute anomalies who obtained a class directly through their own high-ranking S-Rank Talents or higher.
But the one absolute thing all classes shared in common was the massive Combat Score multiplier they provided upon leveling up each time.
For example, every single player possessed four hidden foundational stats: Strength, Agility, Defense, and Mentality.
