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Chapter 60 - Chapter 60

Chapter 60

***

If I could have killed Issei a second time, I would have. Magic and an infinitely long day. Infinitely long for Suo and me. An infinite torture for me — though it didn't begin that way.

At first, everything was almost pleasant: a room in Kamar-Taj, a soft warm floor, Suo in her sorcerer's robes sitting cross-legged on that floor, and me sitting across from her in my tracksuit. A small table with two mugs of tea. An unhurried lecture on the fundamentals of magic and the structure of the magical community.

Suo had wanted, at first, for me to dress in their novice's training robes — it would have felt more natural to her. But a single eloquent look from me was enough for her to stop insisting. So yes. The tracksuit. The same one I wore at the Moscow sports complex when moving between training sessions.

The lecture was interesting to listen to — after all, you have to know your enemy. And who knows sorcerers better than the Sorcerer Supreme?

The tea was good. Though not quite the blend she usually brewed for me. The aroma was slightly different. I didn't hesitate to ask about it.

"Yes, darling, it's a different blend," she said. "It's meant to help loosen and expand your consciousness."

"Psychotropics?" I raised an eyebrow. "Those don't work on me."

"They almost don't work on you," she corrected me with that serpentine smile of hers. "I spent a long time calibrating the dosages. So don't worry, darling — the effect will come." The little sparks of amusement in her eyes when she said that made me involuntarily shift and look at the mug in my hands with an entirely different kind of attention.

The conversation continued its unhurried course. In principle, nothing I heard was particularly new: the basics had been studied by me long ago, back when I'd only just begun hunting sorcerers. Without understanding them, the first half-trained apprentice I ran across would have had me flat on the ground. So there were no revelations for me yet: sorcerers use borrowed energy from other dimensions, creating "punctures" and, accordingly, a mutual flow of those energies. From our world into that dimension, from that dimension into ours. The Law of Equilibrium in its purest form — nothing comes from nothing. This convection of energies is precisely what generates the "driving" force that makes a sorcerer's constructs function, the same way water flowing in a river turns a mill wheel, or the directed movement of electrons drives electric motors or supercomputers. Same principle. The entire challenge reduces to creating the "puncture" and initiating the "convective" movement of energies along a defined circuit — composed of specific magical figures — which then exert influence upon the material world. Simple enough, on the surface.

But that's only the foundation. The complexity begins beyond it. It's like programming: writing a "Hello World" application takes five lines of code, but anything even remotely functional means pages of code and importing a dozen libraries. Magic works the same way. The complexity of the figures scales directly with the complexity of the task. And the power and scope of the effect scales directly with the "width" of the puncture — though the coefficient there is so extreme it borders on the incomprehensible.

Accordingly, it is vastly easier for a sorcerer to produce crude, powerful effects than fine, precise ones.

Collapsing a mountain, for instance, is vastly easier — and faster — than accelerating the growth of a single rice sprout.

I had already known this: sorcerers' powerful area attacks are extremely fast, and even the weakest half-trained apprentices can manage them. Precise, targeted strikes, on the other hand, are the exclusive domain of genuinely skilled and experienced sorcerers. This is exactly why sorcerers are most dangerous at range, less so at mid-distance, and at close quarters barely more formidable than an ordinarily trained fighter. At close range, an AoE attack is more likely to bury yourself than a nimble, fast-moving opponent. And anything precise or complex demands concentration, skill, and time.

Sorcerers aren't fools, of course. They want to live, same as anyone. So they compensate for their natural weakness at close range with enchanted weapons, amulets, artifacts, charmed clothing, prepared battlefields, traps, and the like. Just getting near a fully combat-ready sorcerer without the element of surprise is its own challenge. And if the bastard manages to jump into the Mirror Dimension, you might as well start picking out your burial clothes. He can see you; you can't see him. He has time to collect himself, prepare something nasty — or several somethings. To use it, he'll have to emerge from the Dimension, yes. But where will he come out? And when?

So, if you want to live: dive in after him, don't give him a moment to recover. Just make sure you get back out before the breach closes.

But all of that was practical knowledge from the outside — the applied basics of hunting sorcerers. Suo was revealing the same material from a different angle: from the inside. How a puncture is created, how to control its "width," how the simplest circuit is formed, what circuits make up the "alphabet" of the "language of magical programming," how these elements combine and interact with one another, how to link two elements, three, and so on. Which dimensional energies are most convenient and effective for which purposes.

Listening to it was interesting. Watching her illustrate the lecture by sketching figures with a pencil on paper — also interesting. Even trying to put together the figures myself, assembling the most rudimentary working "spells" — interesting as well. And not particularly difficult, as it turned out, since I'd had technical drawing in several forms across different institutes, and I'm a decent artist to begin with — spatial imagination well developed.

But beyond that point… Theory without practice is dead. And practice, for me, was torture. From start to finish.

And the first, most foundational step: leaving the body and entering the astral plane, in order to "see" all those Dimensions whose punctures would later be used for casting spells.

Suo rose and stepped around behind me, laid her hands gently on my shoulders, and began to work them — massaging, kneading.

"Relax, darling," she said softly. "It doesn't hurt. You've done this before. You know how to come back."

"I know," I growled, my voice flat. "Just do it. Stop dragging it out."

And she did. This time, though, it wasn't a blow. I could feel her drawing me out of… myself, carefully, delicately, like coaxing something loose. The effort of will it cost me not to resist, to let myself go and follow the directing pressure she applied, was considerable.

This… I would never get used to this. The discomfort was extreme. Sensory shock. A feeling of helplessness. The absence of the body's sensations, replaced by the presence of sensations belonging to… something standing in for it. A ringing emptiness where the head had been, and a space that was utterly unlike anything experienced in bodily existence and perception. A feeling of defenselessness, of vulnerability.

And that was only the beginning. What came after was worse: moving the "body" from the Astral Plane to the Etheric, and the journey through the Dimensions — when you yourself do not move, but the worlds around you shift, bleeding into one another, interpenetrating, rushing past at tremendous speed and then freezing, thick as molasses, and you are a fly caught in it. Insane images. Impossible sounds. Things for which no words exist.

Endless torture. Dreadful torture. Sanity-unraveling torture. Mind-splitting torture.

I endured it. I endured it honestly for as long as I could. And then I "locked," the way I had in En Sabah Nur's car. The beam from above again, the beam from below, and at the place where they met and merged — me. And it was good. So extraordinarily good after all the madness that had come before. The "equilibrium point." An anchor, solid and unshakeable, nothing could tear me loose from it, nothing could send me plummeting and losing myself in the multitude of worlds, dimensions, planes. The "equilibrium point," where it was good.

A slight effort, and I opened my eyes already back in my body.

"You are so difficult to work with, Vic," Suo sighed from behind me. "You're a natural-born sorcerer. You have incredible aptitude for astral and etheric magic. Not to mention your mental abilities. Why do you resist so desperately?"

"Sorcerers," I growled. "I hate sorcerers."

"But you are one!"

"No. I'm not," the growl grew more irritated. "I only want to stop a war. Keep going."

"I can't," Suo sighed. "Your resistance has drained me to the bottom. I'm more tired than I've ever been from my most grueling battles. You are impossibly stubborn and heavy!" She walked around to her place and dropped onto it with the exhaustion of someone who had truly earned it.

"I wasn't resisting," I half-growled, half-admitted.

"Oh! And he says he wasn't resisting!" Suo threw up her hands. "How I understand now the sorcerers who flinch at the mere sound of your name. To fight something like you — I can't even find the words. It must be absolutely terrible." She said this and lay down flat on the floor.

"Are we continuing?" I asked, dissatisfied.

"We are," she answered from the floor. "Take us to the desert. I know you can. I'm not in any state to work the ring right now."

Without a word, I got up and walked over to her, lowered myself to one knee, touched her and the tatami beneath her, and jumped us both to the familiar place — near the ruins of Apocalypse's fortress.

***

It's a very strange sensation, looking and seeing your own arm lying beside your leg. And your other arm ten meters to the left. Your second leg you can't see at all, because the head lying on the sand has no neck to turn on — the blast tore it clean off.

Even stranger: realizing you aren't dead. And that you have no intention of dying. Even while torn into pieces scattered not in "one pile" but spread across roughly fifty meters in every direction.

And I was still alive. I could even blink.

Terrified past all human function — if there had been anything left to function with, it would have. I wanted to scream, but my mouth only opened and closed without sound.

And there was no one to help: Suo was lying on the sand some thirty meters away. On the sand — at least she hadn't been torn apart. I was completely certain she was alive. I felt it somehow. Or saw it. I didn't understand how, but it did nothing to diminish the certainty.

A gust of wind threw sand into my face. My nose started itching unbearably. That need turned out to be so intolerable that it actually pushed aside the all-consuming horror that had possessed me a moment before.

And then — my right hand moved. I saw it clearly from where my head was lying, face turned in that direction.

My hand moved. It stunned me so completely that both the horror and even the urge to scratch my nose stepped back. I made another effort to move the fingers. Consciously, this time. And I… did it.

The fingers moved. Exactly as I had intended.

After that — it took roughly twenty minutes for the right hand to crawl its way back to the torso. More precisely, to the largest intact piece of the torso, with the remnant of the shoulder it was supposed to attach to. Another twenty minutes to maneuver into position beside it. A couple of seconds for the arm to "bond" back on.

Then things moved faster: five minutes to reach the second torso piece, five minutes for the second arm. Ten minutes for the head. One minute for the legs.

When I finally "assembled" myself, I was overtaken by hysterical, unstoppable laughter. I rolled around on the sand — torn, bloodied, wearing the scorched rags of what had once been my tracksuit — and howled with laughter. Wildly, wiping the tears streaming from my eyes, slapping my palm against the ground.

I don't know if it was from the multiple enhancements done to my body over the years, or whether I'd always had this in me, but this was absolutely unhinged. The kind of thing nightmares were made of — or zombie films. Not that it mattered.

Pulling myself together somehow, tamping down the hysteria, I got up and ran to Suo.

Thank God — and I hope Buddha won't take offense — she was alive. And not too badly hurt. A few pats on the cheek, and she groaned and opened her eyes. The phrase that tumbled from her lips after that, despite all my knowledge of languages, I could not have translated no matter how hard I tried. I will say with certainty, however, that it was elaborate and entirely unprintable.

"Let's go home, Vic," she said, having finished swearing, and getting to her feet with my help. I nodded silently and jumped us both back to Kamar-Taj.

There, Suo went off somewhere to heal, and I dragged myself to the kitchen and set about satisfying the hunger that had woken up inside me.

What had happened in the desert? Nothing strange, really: my first spell. The simplest possible figure with a puncture from the fire plane, designed to light the wick of a candle — except the puncture, instead of being the size of a pinhead, came out the size of a finger. The flash that resulted was probably visible from orbit. Pressure differential, expansion, shock wave.

Suo had been lying on her tatami thirty meters away, watching from there. I had been standing one step from the candle, with my hands stretched toward it.

"You know what," I said darkly when my wife returned. "Take your furniture. To hell with the war. I am never getting involved with your magic again."

***

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