"I want a game that many people can play together."
"But isn't auto chess a game a lot of people can play together?"
"It's not the same. Auto chess feels exhausting, and... and..." He struggled to find the right word.
"Stressful? Too competitive?"
"Yeah, that's it. I want a really fun game, one where everyone can play on the same machine at once. That way, no one's playtime is too short," he tried his best to describe.
"Oh, a party game."
"A party? Maybe."
Game genres hadn't been formally classified yet, so naturally, the term "party game" didn't exist.
Nor would you see a bunch of people arguing back and forth over a game, just to prove whether it was an action game, an action role-playing game, or an action-adventure game.
Zog realized he'd been completely overlooking party games.
It seemed like the perfect kind of genre to promote and popularize in this world.
