Cherreads

Chapter 10 - Of God, Players and NPCs

Zealth opened his eyes to the place where he had died.

The valley was quiet now.

No Pangil and his friends.

Only the aftermath remained.

The grass was torn in ugly patches where Kezo's shield had dragged across the ground. Shattered stone spears jutted from the earth like broken teeth. Near the boulder, the mark from Glen's impact remained, cracked deep into the stone.

Zealth stood at the center of it all, silent.

The late morning sun of Jupiter01 warmed his armor again. The wind brushed past his hair with that same gentle, almost insulting realism. It felt peaceful, as if the field had not witnessed him lose, freeze, and die here only hours ago.

He clicked his tongue.

"Too real," he muttered. "I hate it."

His broken sword was gone from his hand. His damaged items had either returned to inventory with penalties or remained lost, depending on how merciful the game felt. 

Zealth extended one hand.

A small ripple opened in the air.

From nowhere, a scroll slipped into his palm. It was narrow, sealed with red wax, its paper lined with faint silver letters that shifted when he looked too closely.

A Town Returning Scroll.

Common item.

Useful.

Overpriced when needed.

He tore the seal with his thumb.

The scroll shuddered.

He tossed it onto the grass.

The paper burned before it touched the ground, folding inward into a circle of pale blue light. Space bent. A portal opened, swirling quietly, its center reflecting not the valley, but stone walls and moving shadows.

Zealth stepped through.

Cold washed over him for a blink.

Then the world changed.

The open valley vanished behind him, replaced by a massive town standing beneath the same bright sky. High stone walls stretched left and right, built from pale gray blocks cut with impossible precision. Watchtowers rose at intervals, each crowned with blue banners that snapped in the wind. The town gate loomed ahead, wide enough for wagons, mounts, and players with unnecessarily large armor to pass through without complaining.

The grass beneath his boots had become stone road.

Each slab was fitted with clean engineering, smooth enough for carts but textured enough for horses and travelers. Rain channels lined the sides. Small rune marks glowed faintly between certain stones, guiding portal traffic away from footpaths.

The gate was crowded.

Merchants pushed carts loaded with fruits, leather bundles, and barrels of preserved fish. NPC farmers guided tired-looking oxen through inspection. A group of players arrived through another portal nearby, laughing loudly, one of them wearing golden wings, a skull mask, and a bright pink robe that made absolutely no lore sense.

Another player walked past in full black dragon-shaped armor, followed by a tiny floating cat wearing a crown.

Zealth stared at him for a second.

Then looked away.

"Creativity is both a cure and a disease."

Still, not all players were easy to spot. Some dressed like ordinary townsfolk. Some wore plain tunics, carried simple swords, and moved with the calm patience of NPC travelers. Hidden in plain sight. It was part of Jupiter01's strange charm. A legendary assassin could look like a baker. A master mage could sit beside a fountain feeding pigeons. A useless streamer could wear a knight's armor and pretend he had his life together.

Zealth walked toward the gate.

Two guards stood on either side of the entrance.

NPCs.

One leaned against his spear, eyes half-closed, fighting sleep with the courage of a man losing badly. The other yawned into his glove, then straightened slightly when a merchant cart rolled past.

Their armor was polished but worn. Their boots were dusty. One had a small scar across his chin. The other had dark circles beneath his eyes and the miserable expression of someone who had been assigned morning gate duty too many times.

Zealth lifted a hand in greeting.

"Morning, gentlemen. Try not to die from boredom."

Both guards stiffened.

The sleepy one nearly dropped his spear.

The other snapped into a salute so sharp his helmet shifted crooked.

"Sir!" he said.

The first guard followed a beat late. "S-Sir!"

Zealth slowed.

His brows drew together.

Seriously?

He glanced behind him, half-expecting some noble player to be standing there. No one. Just him.

He faced forward again, smile tugging awkwardly at his mouth.

"At ease," he said, though he had never earned the right to say it.

The guards lowered their hands, but their backs remained stiff.

Zealth walked past them, uncomfortable. He could deal with Pangil trying to stab him in the face. That was simple. Annoying, but simple.

NPCs saluting him felt worse.

In Jupiter01, players were nearly untouchable.

Not invincible in combat, no. A player could die, lose items, suffer penalties, and get humiliated on stream for two viewers. But in the world's law, players stood above nearly everything, even kings. NPC courts could not properly punish them. Town guards could warn them, plead with them, even fight them under certain conditions—but the system always bent around players in the end.

A player could steal from NPCs.

A player could burn a farm.

A player could kill a merchant, raid a manor, slaughter a household, and call it quest progression.

The game allowed it.

Because it was a game.

Zealth's jaw tightened.

That's the problem.

It did not feel like one.

Not anymore.

He blamed Wilhelm Narrit.

That eccentric genius. That smiling disaster of a creator. That man had built Jupiter01 too well. The NPCs did not behave like simple scripts waiting for players to press buttons. They aged. They married. They had children. They built towns, fought wars, traded goods, made mistakes, held grudges, told jokes, buried their dead, and remembered kindness with frightening detail.

They could die.

Could be born.

Civilizations rose and weakened whether players cared or not.

If players ignored a famine, villages starved. If players protected a trade route, markets flourished. If players raided a noble estate, the survivors—if there were any—carried the story forward.

Zealth knew that last part too well.

He kept walking.

Inside the gate, the town widened into a broad avenue lined with shops and stone houses. Wooden signs swung above storefronts. A bakery released warm air scented with butter and sugar. A blacksmith shouted at an apprentice for hammering too softly. Children chased one another around a fountain while an old woman yelled at them not to trip over the flower baskets.

An NPC boy ran past Zealth, laughing.

A girl followed, holding a wooden sword.

"I'm the hero this time!" she shouted.

"No, you're the goblin!"

"You're the goblin!"

Zealth watched them disappear into the crowd.

Something tightened in his chest.

The nobleman's child flashed behind his eyes.

Small.

Silent.

Shaking near the ruined staircase.

He looked away quickly.

"Not now," he whispered.

A nearby fruit vendor heard him and leaned over his stall.

"Sir Knight? Looking for something?"

Zealth turned to him.

The vendor was round-faced, sun-browned, and cheerful in the dangerous way merchants became when they smelled a customer with coin. His stall displayed apples, pears, purple river grapes, and small golden fruits Zealth didn't recognize.

Zealth blinked once, then slipped into his usual stream tone out of habit.

"Looking for peace, good sir. Do you sell that by the kilo?"

The vendor laughed. "If I did, players would buy it all and complain about the price."

Zealth pointed at him. "You understand business."

"I understand players."

"That's worse."

The vendor grinned. "Fruit?"

Zealth checked his inventory balance and remembered his two-hundred-dollar loss.

"No."

The vendor's smile did not fade. "Free sample?"

Zealth paused.

Suspicious.

"Why?"

"Because last month you helped clear the rats from the eastern granary."

Zealth stared.

He remembered that quest vaguely. Low-level errand. Bad reward. He had done it on stream while joking about becoming pest control with armor.

The vendor picked up a small golden fruit and tossed it to him.

Zealth caught it.

"On the house," the vendor said. "My sister stores grain there."

Zealth looked down at the fruit.

It was warm from the sun.

A simple item.

Probably worth almost nothing.

Still, his throat felt tight.

"Thanks," he said, quieter than intended.

The vendor waved him off. "Eat before it bruises."

Zealth walked on, turning the fruit in his hand.

This was why Jupiter01 was dangerous.

Not because of monsters.

Not because of PKers like Pangil.

Because it made small things matter.

Because it remembered.

Because the people inside it looked back at him with eyes that did not feel artificial enough.

He took a bite of the fruit.

Sweet.

Sharp.

A little sour near the peel.

Too real.

"Damn it, Wilhelm," he muttered around the bite. "You could've made them talk like broken vending machines. Nobody asked for emotional agriculture."

He continued down the avenue.

Players crowded near the plaza ahead, gathered around a massive public crystal displaying news from the Ascension Circuit. Bright letters scrolled across its surface.

ASCENSION CIRCUIT PLAYOFFS

TEAM HORDE LEADS SERIES 2-1

GAME 4 BEGINS SOON

A roar rose from the crowd.

"Horde clears!"

"KLD got robbed!"

"They got destroyed, not robbed!"

Zealth slowed, recognizing the topic that had stolen his viewers.

His eye twitched.

"So this is where my audience went."

A player beside him, wearing a fox mask and a priest robe, glanced over.

"You stream?"

Zealth's smile appeared automatically.

"Occasionally."

"How many viewers?"

Zealth looked at the crystal.

Then at the player.

Then at the sky.

"Enough to start a secret society."

The fox-masked player nodded solemnly. "Ah. Small."

"Exclusive," Zealth replied flatly.

"Tiny."

"Premium."

"Lonely."

Zealth smiled wider. "I hope your healing spells lag."

The player laughed and turned back to the crystal.

Zealth moved away before the tournament noise swallowed him too.

He had no real destination yet. Maybe to the shop. His death penalty had ended, but his mood had not recovered with it. He needed repairs. He needed to replace the broken sword.

"To the shop then."

He walked deeper into town.

The streets narrowed beyond the plaza, becoming calmer, shaded by cloth awnings and old balconies. NPCs spoke from windows. Laundry hung between buildings. A cat slept on a barrel beside a potion shop. Somewhere nearby, a bard played a lazy tune on a stringed instrument while two players argued over the crafting tax.

Zealth turned the golden fruit in his hand until only the core remained.

He tossed it into a compost basket near the road.

A small system prompt appeared.

Reputation +1: Civic Courtesy

Zealth stared at it.

Then sighed.

"Great. The trash can likes me now."

He kept walking, but the thought stayed.

Players were gods here.

That was what everyone said.

They appeared from other worlds. They revived after death. They grew stronger faster than any native soldier could dream. They carried inventories that ignored weight, maps that ignored mystery, and system protections that ignored justice.

But Zealth had never liked the word.

Gods created.

Players consumed.

People suffered.

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