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ARCHIVES OF THE DIVIDED CONTINENTS: Volume 5 Templar Major Clans and Minor Tribes

ARCHIVES OF THE DIVIDED CONTINENTS

Volume 5: Templar Major Clans and Minor Tribes

Templar's major and minor gifts are the result of the makers making pre-blended variants of light and dark energy that they bestowed upon the Templars. This is because the Templars can't combine light and dark energy or use the 4 elements; the pre-blended variants are meant to make them an effective and dangerous force, sufficient to guard and protect order throughout Bastion, and also to make up for only having 2 elements in their disposal.

 

Templar Major Clans (Major Tribes are called Clans)

 

Elder Michael (Arch Templar)

Clan of the White Flames:Skills: Summons white flames (which emit black smoke) that are used to heal allies, damage enemies, and strengthen the spirit.Clan of Blue Lightning:Skills: Allows the user to manipulate lightning and fly, accompanied by a loud, crackling thunderous boom. The aura of blue lightning specifically enhances the optic nerves, significantly amplifying the user's reaction time and vision.

Elder Rafael

Clan of the Sacred Light:Skills: Specializes in high-tier healing of both the physical body and the soul. Their healing abilities possess more variations and depth than the White Flames.

Elder Abaddel

Clan of the Golden Black Flames:Skills: Wields deep black flames lined with gold that spread incredibly fast and are notoriously known as "undying flames". These flames take very little energy to sustain and burn both the target's physical body and soul.

Elder Uriel

Clan of Lightspeed:Skills: Enables the user to fly and move at lightspeed with absolute silence (making it faster than blue lightning). Users can transform their bodies into a beam of light, making them exceptional at stealth reconnaissance. This clan also grants enhanced vision and even faster reaction times than the Blue Lightning clan.

Elder Sandalphel

Clan of True Strength:Skills: Naturally coats the user's body with light or dark energy to alter their muscle density and structure. This grants immense physical strength, allowing them to carry massive great swords as if they were sticks, while maintaining very light, fast movements. It also grants rapid healing that does not consume physical stamina.

Elder Raziel

Clan of True Sight:Skills: Coats the brain with energy to maximize knowledge and memory capacity. Light energy makes their brains think incredibly fast, while dark energy condenses the brain for almost limitless memory storage. They have heightened senses and can see the souls of living beings (bright or dark colors), as well as appraise the value and energy of objects. The downside is intense mental fatigue, leading them to often want to rest their minds.

Elder Azrael

Clan of Heavenly Fortitude:Skills: Coats the nervous system and specific parts of the brain with energy to grant perfect emotional control during battle. Light energy significantly enhances bravery and courage while completely removing fear. Dark energy heavily amplifies patience and the endurance of pain. They possess heightened senses and have the absolute fastest reaction times of all the Templars.

Elder Gabriel (Arch Templar)

Clan of Divine Presence:Skills: Uses light and dark energy for vast telepathic communication. By sensing the fractional light or dark energy present in all beings, they can connect minds—using Light to communicate across Luminos (the land of light) and Dark to communicate across Unlighted (the land of dark).Clan of Shadow & Light Creatures (Creatures Domination):Skills: Allows the user to form bonds with, dominate, and summon creatures from both the light and shadow realms. They can teleport these bonded creatures directly to their location. However, they cannot teleport humanoids (Templars or Dom-creans), and summoning more powerful creatures expends vastly greater amounts of energy.

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Templar Minor Tribes (Minor Tribes are still called Tribes)

 

Tribe of Ethereal True Ice (Leader of the Minor Tribes)

Skills: Manipulates ice infused with the traits of light and dark energy. Light Ice: Uses light energy to accelerate ice molecules, creating gaseous states, snowstorms, or water. It can also create "healing water" that utilizes the user's physical stamina to heal others.Dark Ice: Uses dark energy to make molecules heavy, producing ice as hard or stronger than steel, or solid snow resembling small daggers.

Tribe of Heightened Self-Regeneration

Skills: A weaker variant of the Clan of True Strength, this tribe specializes in the fast self-healing of the body. Their unique advantage is that they require very little physical stamina to regenerate, which is highly significant during combat.

Tribe of Swift Adaptability

Skills: Allows the user's mind and body to adapt to the environment, effectively diminishing or completely removing the downsides of using light and dark energy. For dark energy, the body's cells become sturdy and compressed but lose their heavy weight, allowing the user to remain fast.For light energy, the body dims the hyper-visible glow while maintaining its speed.Downside: It takes a "loading time" for the body to adapt, the duration of which depends on the user's efficiency. These users are typically the assassins of Underhaven.

Tribe of Perfect Precision

Skills: A weaker variant of Heavenly Fortitude and Divine Presence, this tribe possesses enhanced eyes and nerves for long-distance vision and absolute calmness. They can accurately aim for weak points by seeing the fractional light or dark energy in all beings. Downside: In rare cases, some beings lack energy entirely, making their weaknesses invisible to these users.

Tribe of Flight

Skills: A weaker variant of Lightspeed and Blue Lightning. It grants the power of flight alongside enhanced sight and reaction times. When paired with light or dark energy, this basic minor gift becomes highly formidable.

Tribe of Mental Projection

Skills: A variant of Divine Presence, this tribe communicates using visual images and videos instead of telepathic words. By perceiving the amounts of light and dark energy in their own bodies, they use the radiance of light and the darkness of dark to project these visual images and videos from their minds into in an area or other people's minds. Downside: They can project images and scenes only. They cannot communicate words.

Tribe of Golden Deal

Skills: A weaker variant of True Sight, members of this tribe are master persuaders who use their aura and words like a sword. They can use light energy to make their aura appealing and their speaking fast while maintaining 100% coordination between mind and mouth, or dark energy to make their aura imposing and their words heavy, all without expending much mental effort.

Tribe of Light and Dark Mastery

Skills: This tribe specializes in maximizing the efficiency, performance, and raw power of standard, basic light and dark energy. Many members of this tribe are considered among the best warriors in all of Underhaven.

Tribe of Imbued Weapons

Skills: Masters of creating weapons that are permanently imbued with light and dark energy. Ordinarily, this energy only affects objects for a short period, but this tribe can permanently alter a weapon's color, weight, and self-repairing capabilities.

Tribe of Foresight

Skills: A novel variant of True Sight and Divine Presence, these users possess naturally faster minds capable of seeing 10 seconds into the future. They achieve this by seeing exactly where light and dark energy (including energy inside objects or weapons) will move in advance.

Tribe of Visual Distortion

Skills: A novel variant of Mental Projection and Divine Presence often used by Templars for interrogations. They can put targets in a trance to make them visualize specific things or, occasionally, to see important scenes within the target's mind. In combat, they can instantly combine light and dark energy to briefly "daze" an opponent's mind. Downside: Putting a target into a full trance takes a long time and extensive preparation.

Tribe of Body Flicker (Second's-Clock)

Skills: A variant of Lightspeed, granting enhanced sight and reaction times. Users can move at super-speed—faster even than the Clan of Lightspeed—but this extreme burst of speed strictly lasts for only 1 second.Downside: Creates a sonic boom at full speed. Full speed is not advised in populated areas. To prevent sonic boom, speed used should be slower than lightspeed and blue lightning

 

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