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When the Game Cross the World

Ilym
The world once knew him as Theo Vkytor—the genius writer behind Last Prayer, a horror masterpiece that blurred the line between faith and madness. But ever since the arrival of Flo Viva Mythology, the game inspired by the dark legacy of his creation, the boundary between fiction and reality has begun to crumble, piece by piece. The sky lost its color. Cities decayed into pixels. And the letters from Theo’s manuscript broke free, rearranging the world without their creator’s consent. At the brink of digital collapse, Theo stood upon the invisible line between human and character, author and creation. He watched as reality began to rewrite him—erasing his breath, replacing his heart with the pulse of living code. The game world was no longer mere entertainment; it had become the continuation of a prayer that never ceased. Now, as Flo Viva Mythology devours the human world, only one question remains. Is Theo still writing his own story… or is he merely a character in an unfinished chapter?
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Defy The Alpha(s)

Two centuries after the Great War, peace between humans and werewolves was finally achieved, or so everyone believes. Werewolves reign like gods, and humans remain blissfully unaware of their true place in the new world order. To maintain this fragile balance, each year, a handful of "lucky" humans are selected from various districts to attend Lunaris Academy, a prestigious institution that promises glory, status, and a chance to mingle with the elite. Those chosen are hailed as the lucky few, destined to marry powerful alphas and rise as luna. This year, Violet Purple is among the chosen, much to everyone's surprise. For an orphaned girl adopted by a disgraced prostitute, this is a golden ticket to a better life or so she's told. But Lunaris Academy isn’t the paradise it’s painted to be. Everything Violet and her fellow humans have been taught is a lie. Humans are far from equal; they're pawns in a much larger game. The academy is nothing but a gilded cage, and the students are lambs led to slaughter, playthings for the alphas to toy with in their ruthless games. To make matters worse, Violet catches the attention of the most dangerous players in this game, the Terror Four: the Alpha of the North, Alpha of the South, Alpha of the East, and Alpha of the West. Each one is more dangerous, more twisted, and more powerful than the last. But even among themselves, the alphas are divided, each with their own deadly ambitions. Yet, they all have their eyes on her. They expect Violet to play along, to fall in line like the others who worship at their feet, to break under their games. But Violet isn’t like the others. She refuses to bow. She’ll defy them all.
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