Beginner — Perceive and influence the spirit.
Adept — Directly manipulate the soul and consciousness.
Master — Separate, reconstruct, duplicate and create spiritual existence.
I. Beginner-Level Spells & Techniques
At beginner level, a Spirit mage learns to sense and interact with spiritual energy without fundamentally altering the soul.
1. Spirit Sense
The foundational Spirit technique.
Allows the user to perceive:
souls
spiritual energy
life-force
consciousness
magical signatures
emotional disturbances
possession
spiritual injuries
A skilled user can distinguish between a living person's body and their spiritual presence.
2. Soul Sight
Allows the caster to visually perceive the spiritual structure of a living being.
Different aspects of the soul may appear as different patterns:
memories
emotions
magical energy
consciousness
spiritual integrity
This is essentially the Spirit equivalent of Material Sense from Creation.
3. Spirit Touch
Allows the caster to make direct contact with another person's spiritual energy.
It can be used to:
calm someone
strengthen spiritual stability
detect spiritual injuries
establish a temporary spiritual connection
4. Spirit Communication
Allows the caster to communicate directly with another person's soul.
Unlike ordinary speech, this doesn't require sound.
The communication occurs through:
thought → spirit → thought.
Useful when the target cannot speak.
5. Emotional Resonance
Allows the caster to sense strong emotions emanating from another person's spirit.
The caster can detect:
fear
anger
grief
joy
hatred
anxiety
determination
It isn't true mind reading.
The mage is sensing emotional energy, not reading specific thoughts.
6. Spirit Shield
Creates a defensive layer around the caster's soul.
Protects against:
weak possession
spiritual attacks
emotional manipulation
minor mental intrusion
soul-draining effects
This should be one of the first defensive spells taught to a Spirit mage.
7. Soul Anchor
Creates a connection between the caster's soul and their body.
This makes it more difficult for outside forces to:
possess them
separate their soul
manipulate their consciousness
force astral projection
It also becomes essential for advanced Spirit techniques.
8. Spirit Thread
Creates a temporary spiritual connection between two beings.
The thread can transmit:
thoughts
emotions
spiritual energy
simple sensations
The user can maintain multiple threads with practice.
9. Life-Force Transfer
Transfers a small quantity of spiritual energy from one living being to another.
Useful for:
stabilizing someone
restoring consciousness
preventing spiritual collapse
temporarily strengthening an ally
The caster cannot simply replace massive amounts of lost life-force at this level.
10. Spirit Pulse
A burst of spiritual energy emitted from the caster.
It can:
repel weak spirits
disrupt possession
stagger spiritual entities
reveal invisible beings
interrupt weak soul-based spells
11. Soul Weight
The caster increases the spiritual "presence" of themselves or an ally.
This makes the soul harder to:
move
suppress
possess
separate from the body
It has nothing to do with physical weight.
12. Spirit Cleansing
Removes weak spiritual contamination.
Can eliminate:
minor curses
spiritual residue
lingering hostile energy
weak possession
foreign spiritual influence
More powerful curses require higher-level techniques.
13. Spirit Voice
The caster infuses his words with spiritual energy.
Examples:
"Stop."
"Look at me."
"Drop it."
"Leave."
"Sleep."
The target experiences an overwhelming compulsion to obey.
However, the command cannot completely override a sufficiently strong will.
A powerful warrior might resist:
"Kneel."
and physically force themselves to remain standing.
II. Adept-Level Spirit Magic
At Adept level, Spirit Magic moves from perception to direct manipulation.
The mage can now interact with the soul as an actual structure.
14. Soul Manipulation
The fundamental Adept technique.
Allows the caster to directly manipulate a person's soul.
Possible applications:
stabilize damaged souls
reinforce spiritual structures
suppress spiritual disturbances
temporarily weaken an opponent
alter the flow of spiritual energy
15. Astral Projection
The caster separates their consciousness from their physical body.
Their spiritual form can travel independently.
Applications:
reconnaissance
spiritual communication
exploring inaccessible areas
interacting with spirits
entering certain spiritual realms
The body remains behind and must be protected.
16. Spirit Walk
A safer and more advanced form of Astral Projection.
Instead of completely abandoning the body, the caster maintains a spiritual connection through a Soul Anchor.
This allows considerably greater range and reduces the danger of permanent separation.
17. Soul Bind
The caster binds two spiritual signatures together.
Possible applications:
preventing an enemy from escaping
establishing magical contracts
tracking someone
stabilizing an injured soul
creating powerful spiritual bonds
The strength of the binding depends on the caster's spiritual power.
18. Soul Severance
The opposite of Soul Bind.
Allows the caster to cut a spiritual connection.
It can sever:
possession
magical contracts
spirit bindings
parasitic entities
external spiritual control
Against another person, it can also temporarily disrupt their connection to certain spiritual abilities.
19. Memory Perception
Allows the caster to directly perceive memories stored within a soul.
This is not equivalent to casually reading someone's mind.
The caster is accessing the soul's recorded informational structures.
Strong mental defenses can interfere with it.
20. Memory Projection
The caster can project one of their own memories into another person's consciousness.
Useful for:
showing someone what happened
communicating experiences
teaching skills
sharing images and sensations
A memory can be experienced almost as though the recipient were there.
21. Memory Seal
The caster temporarily seals access to a specific memory.
The memory isn't destroyed.
It is simply:
spiritually locked.
This can be used for protection against hostile memory extraction.
22. Consciousness Link
Creates a direct connection between two minds through their souls.
The connected individuals can exchange:
thoughts
sensory information
emotions
memories
With sufficient skill, several people can form a temporary shared consciousness network.
23. Spirit Clone
Creates a temporary spiritual duplicate of the caster.
The clone possesses a limited copy of:
consciousness
memories
magical signature
It isn't a fully independent person yet.
Its existence is temporary.
24. Soul Vessel
Allows a soul to temporarily inhabit an artificial vessel.
Possible vessels include:
magical constructs
crystals
enchanted objects
artificial bodies
This is an important bridge between Spirit and Creation Magic.
25. Soul Transfer
The caster can move a soul from one physical body to another.
This requires:
compatibility
a stable destination
an intact soul
a strong spiritual connection
It is extremely dangerous to attempt on unwilling targets.
26. Spiritual Healing
Repairs damage to the soul itself.
This can treat:
spiritual fractures
soul exhaustion
magical possession damage
spiritual trauma
consciousness instability
27. Soul Barrier
A more sophisticated defensive technique.
Instead of shielding the body, the caster creates a barrier around the soul itself.
It can defend against:
soul attacks
possession
memory extraction
consciousness manipulation
spiritual parasites
28. Spiritual Drain
The caster draws spiritual energy from a target.
This can weaken:
magical stamina
consciousness
life-force
spiritual defenses
However, draining too much can permanently damage or kill the target.
29. Command Voice
The caster directly links his spoken command to the target's consciousness.
He can issue more complicated commands:
"Forget that you saw me."
"Do not attack anyone in this room."
"Walk outside and wait there."
"Tell me where your companions are."
"Lower your weapon."
The command can temporarily override conscious decision-making.
However, the target's spiritual strength matters.
Someone with extraordinary willpower, magical protection or a powerful soul can resist or partially resist the command.
III. Master-Level Spirit Magic
At Master level, the mage understands the soul not as an abstract mystical object, but as a complex informational and energetic structure.
30. Soul Dissection
The caster can perceive the individual components of a soul.
They can distinguish:
consciousness
memories
personality
emotions
life-force
magical energy
spiritual energy
thought patterns
This is the spiritual equivalent of looking inside a machine and seeing every component.
31. Incorporeal Manipulation
The signature Master ability.
The caster can manipulate phenomena that don't behave as ordinary physical matter.
For example:
bioelectricity
internal magical energy
spiritual heat
consciousness
memories
thought patterns
emotional energy
This dramatically expands what Spirit Magic can do.
32. Consciousness Separation
The caster can separate consciousness from the rest of the soul without killing the individual.
This allows:
temporary consciousness transfer
remote operation of bodies
artificial consciousness vessels
multiple consciousness states
It is extremely dangerous if performed incorrectly.
33. Soul Reconstruction
The caster reconstructs damaged portions of a soul.
Unlike Restoration, this doesn't require the soul to be returned to an earlier temporal state.
The mage directly rebuilds the damaged spiritual structure.
This is a major distinction between the two schools.
34. Soul Transplantation
A complete version of Soul Transfer.
The caster can move a soul between:
different bodies
artificial bodies
magical constructs
spiritual forms
nonphysical vessels
The caster can potentially survive the destruction of their original body.
35. Soul Duplication
One of the most dangerous Master techniques.
The caster copies the informational structure of a soul.
The duplicate may contain:
memories
personality
knowledge
magical experiences
consciousness patterns
But the duplicate begins as a new spiritual existence.
There are now two beings with the same origin.
36. Memory Extraction
Allows the caster to extract memories from another soul and store them externally.
Possible storage media:
magical crystals
enchanted objects
artificial minds
the caster's own soul
This can eventually lead to the creation of enormous spiritual archives.
37. Memory Restoration
Restores memories that have been damaged, suppressed or partially erased.
If sufficient spiritual information remains, even severely damaged memories can potentially be reconstructed.
38. Soul Fusion
Two or more compatible souls can temporarily or permanently merge.
This allows:
combined consciousness
shared abilities
combined memories
enhanced magical capacity
However, incompatible personalities can cause catastrophic instability.
39. Collective Consciousness
The caster connects multiple minds into a unified spiritual network.
Every participant can potentially share:
thoughts
sensory information
memories
magical information
At extreme levels, an entire group can function as a single coordinated intelligence.
40. Spiritual Possession
The caster temporarily inhabits another body through direct soul displacement.
Unlike ordinary possession, the technique can completely suppress the caster's physical identity while maintaining access to their own memories and abilities.
A sufficiently powerful target can resist.
41. Absolute Command
The caster speaks a command containing sufficient spiritual authority, and reality within the target's spiritual structure attempts to make it true.
Examples:
"Kneel."
"Sleep."
"Forget."
"Remember."
"Speak."
"Be silent."
"Do not resist."
"Leave this place."
"You will not attack."
At this level, the command doesn't merely persuade.
It compels.
42. Soul Detachment
The caster separates their soul completely from their physical body without losing consciousness.
Unlike Astral Projection, the separation can potentially become permanent.
This allows the user to exist as a purely spiritual entity.
43. Immortal Spirit
The caster makes their soul independent of their physical body.
As long as the soul remains intact, destruction of the physical body does not constitute true death.
This is one of the foundations of practical immortality.
It doesn't mean the soul cannot be destroyed.
It means:
Death of the body ≠ death of the person.
44. Soul Resurrection
The caster restores a recently deceased person's soul to their body.
However, after death, a soul gradually becomes detached from its former body and begins moving beyond the physical world.
This is where Spirit Magic and Restoration Magic naturally work together.
Spirit Magic:
retrieves and restores the soul.
Restoration Magic:
restores the body to its previous living state.
Together:
True Resurrection.
45. Soul Creation
One of the absolute pinnacle techniques.
The caster takes spiritual information such as:
memories
consciousness
thought patterns
emotional structures
magical identity
and constructs a completely new soul.
The result is not merely a copy.
It is a newly created spiritual entity built from existing information.
46. Genesis Soul
An even more advanced form of Soul Creation.
The caster creates a soul without copying an existing person's complete identity.
They construct:
consciousness
personality
emotional capacity
spiritual structure
independent identity
The result is an entirely new sentient being.
47. Spiritual Authority
The caster establishes dominance over spiritual phenomena within a defined area.
Within the domain, they can:
sense souls
suppress spirits
strengthen allies
weaken hostile entities
manipulate spiritual energy
prevent possession
interfere with consciousness
Essentially:
The caster becomes the dominant spiritual presence within their territory.
48. Soul Archive
The caster creates a massive spiritual repository capable of storing:
memories
personalities
consciousness patterns
experiences
magical knowledge
spiritual signatures
This could theoretically contain the accumulated experiences of thousands of people.
It would be an extraordinarily powerful knowledge resource.
49. Transcendent Spirit
The ultimate theoretical Spirit technique.
The caster completely separates their identity from:
physical body
biological processes
conventional energy
ordinary spatial constraints
Their existence becomes fundamentally spiritual/informational.
At this point, killing the caster becomes extremely difficult because there is no longer a conventional body whose destruction constitutes death.
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Spirit Magic becomes particularly powerful when combined with the other branches.
Spirit + Restoration
True Resurrection
Restore the body and return the soul.
Spirit + Creation
Artificial Soul Vessel
Create a permanent inorganic body capable of housing consciousness.
Spirit + Metamorphosis
Soul-Compatible Body
Create or modify a biological body specifically designed for a particular soul.
Spirit + Evolution
Soul Evolution
Upgrade the informational structure of a soul, potentially increasing:
mental capacity
magical perception
consciousness stability
spiritual resistance
mana compatibility
Spirit + Spatial
Astral Dimension
Create a dimension accessible primarily through spiritual existence.
Spirit + Gravity
Soul-Energy Manipulation
Manipulate the energetic phenomena associated with spiritual existence.
Spirit + Elemental
Elemental Spirit
Create or empower spiritual entities associated with fire, water, lightning, light, darkness, etc.
Spirit + Conceptual
Conceptual Identity
This is where things get truly absurd.
Instead of merely manipulating someone's soul, Ben could potentially impose a concept such as:
"This soul cannot be destroyed."
or:
"This consciousness exists independently of all physical vessels."
At that point, Spirit Magic has provided the identity, while Conceptual Magic has made that identity into a law of reality.
