Looking at the shield in his hand, Ben felt a little doubt.
Because the shield looked too bad.
Broken and tattered, like a wooden gate.
Is this really supposed to be a wooden shield?
But even though he had some doubts, he had to admit that with the shield, Ben felt his confidence had increased a lot.
Holding the shield, he explored in other directions. Soon, Ben saw a giant holding a big axe.
The giant's huge size and the visually striking axe in his hand all indicated that this was not a guy to mess with.
"I'll try out my shield on you first!"
Ben looked at the hunting axe in his hand, switched to the short handle, and took a deep breath, holding the wooden shield.
Looking at the giant axe guy in front of him, Ben said he wasn't worried at all.
With a shield in hand, he had nothing to fear. He also had 20 bottles of blood potions on his back. Could he really not beat this giant axe guy in front of him?
He ran straight to the giant axe guy and chopped down with the axe in his hand.
The giant axe guy's health bar visibly dropped by one bar. Ben was delighted, a good sign!
At least this giant axe guy was not unbeatable.
The attacked giant axe guy turned around, holding the big axe and fiercely chopping down.
If it were before, Ben would definitely have dodged with a nimble side step, but now?
Ben didn't dodge or avoid, but raised his shield to meet the attack, even though there was no shield parry in "Bloodborne."
But Ben still thought it was reasonable.
A gun and a shield, one for offense and one for defense.
Gun parry to create stagger and then visceral attack, that's offense.
Holding a sturdy shield, steadily seeking a counterattack, that's defense.
One game, two styles and ways to play!
Very perfect!
'Bang!'
The big axe chopped on the shield, making a clear sound.
Ben only felt his vision shake.
Then he saw the energy bar in the upper left corner disappear instantly.
The character in the game was directly stuck in place.
At this time, the giant axe guy's big foot also lifted up and kicked Ben in the stomach, and then the axe was inverted, with the wooden handle stabbing hard into his body.
[You Died!]
Two big blood-red words appeared on the screen.
At the same time, all the blood echoes he had earned before in the upper right corner disappeared.
Returning to the lamp again, Ben clicked his tongue, and the whole person had not recovered.
What... what happened?
Where's my energy bar? Where's my health bar? I'm dead just like that?
This shield was broken by an axe!?
Ben looked at the broken wooden shield in his left hand, recalling what happened a minute ago, and fell into deep thought.
Is this the shield in "Bloodborne?"
I didn't do anything!
He blocked an attack from the giant axe guy with the shield, and then the energy bar was emptied and he was stuck in place?
That's too much!
"Maybe it's just so useless when facing the giant axe guy?"
Ben looked at the shield in his hand, feeling a little doubtful.
After all, that giant axe guy looked too ferocious.
Maybe this shield is just a beginner's shield and can't block elite monsters or bosses.
There will be more advanced shields later.
Or maybe he can upgrade this shield in the Hunter's Dream?
With this thought, Ben lit the lamp in Central Yharnam and found a guy with a torch holding farm tools.
Looking at the torch guy rushing over, his face showed a little anticipation, and then he raised his shield.
A minute later, Ben, who had revived at the lamp again, silently threw the shield in his hand into the depths of his backpack and switched back to the shotgun.
What trash!
Ben, who had returned to the Cathedral Ward, was almost drunk.
Now he knew that this shield was just a terrible thing!
What's the use of this broken wooden shield?
Even a crow pecking at rice can cause damage and drop a lot of energy, and it can't even block the attacks of small monsters, let alone fight bosses later.
Lamenting, Ben continued to explore in the Cathedral Ward. Here, he followed a broken staircase to a place called Old Yharnam.
On the gate of Old Yharnam was a seal: This street has been abandoned, turn back.
But he didn't pay much attention and directly pushed open the gate.
Before his eyes was an old street covered in residual bonfires and black smoke.
The moment he stepped into Old Yharnam, someone shouted from a distant tall building.
"Hey! Hunter! Didn't you see the warning?! Turn around, there is nothing worth exploring here."
A living person?
Listening to the voice, Ben couldn't help but feel a little surprised.
"If you tell me not to explore, then I won't explore? What kind of face would I have!"
But soon Ben knew whether he had any face or not.
As he moved forward, the person who spoke before continued, "You are a very sharp hunter, your hunting skills are very mature... But that's why I have to stop you!"
Stop me, with what...
"Holy crap!"
As soon as he said that in his heart, Ben's eyes widened.
What did he see?
The person who gave the warning on the distant tower surrounded by white mist was shooting at him with a Gatling gun?
Ben, who was fighting monsters, was caught off guard and directly riddled with bullets, losing more than half of his health bar.
And he was stuck in place. The next moment, a monster clawed over.
Before Ben could recover, his health bar disappeared.
[You Died!]
The familiar three big words appeared on the screen.
Ben clicked his tongue.
Damn it! Using a gun like the Cleric Beast before was one thing, but what's with this Gatling gun?
Resurrected and tried again, this time Ben ran longer than before, but the key was what he saw?
A hunter just like him!
A hunter who knew how to roll, gun parry, and visceral attack!
Combined with the Gatling gun on the roof, Ben's fragile heart was directly broken into pieces here.
Of course, it wasn't just Ben. All the players experiencing the enthusiasm of Yharnamites in "Bloodborne" had their originally fiery hearts broken into pieces by one malicious monster and trap after another.
Many players who entered "Bloodborne" for the first time were basically veterans who had cleared "Dark Souls."
Among them, there were many experts, and completing the game eight times was just a small thing.
Level restriction, completing the game eight times with various fancy tricks is what can be considered an expert.
But even so, these players were dying to the point of confusion in "Bloodborne."
In addition to the malicious level design, complex maps, and stronger monsters, there were other reasons, such as the art design.
For example, Insight. There are some traps in the game that you can only see if you have enough Insight.
And if you don't have enough Insight, you won't even know how you died.
There was also the Cthulhu myth-style background setting, which made the monsters and atmosphere in the game no less terrifying than a horror game, especially with the VR immersive experience, which caused players to lose SAN values directly, causing many players to completely collapse.
On various video and live streaming platforms, countless players' experiences of being abused were like movie clip edits.
It's the kind that doesn't need to be edited and can be played as is.
(End of chapter)
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