Goblin Netherbone Necklace
Grade: silver equipment
[Unidentified]
Cannot be used.
For any equipment dropped by monsters, as long as it is above silver equipment grade, it must be identified before it can be used.
Equipment is divided into: Black Iron, Bronze, silver equipment, Gold, dark gold, Immortal Grade (Ghost), and God Grade (Demon).
Currently, other than his Thousand-Year Peach Wood Sword, everything Lucien has is Black Iron grade.
Yet, not a single piece of Bronze equipment has dropped.
And this is with Lucien's Luck currently as high as 23 points.
It is easy to imagine how rare silver equipment is.
Now, in Hell difficulty, the very first monster he killed dropped it.
It seems the drop rate in Hell difficulty dungeons is higher.
Generally speaking, when unidentified equipment drops in the Novice Village, it can only be identified at the blacksmith shop.
The cost to identify level 5 silver equipment is five gold coins.
The purchasing power of five gold coins right now is equivalent to fifty thousand yuan.
However, this does not stump Lucien, for he has the Immortal Grade Insight Skill.
The Insight Skill can also be used to identify equipment.
Without further ado, he immediately used the Insight Skill to identify the Goblin Netherbone Necklace.
"Ding, do you wish to identify the Goblin Netherbone Necklace? Success rate: 5%."
"Ding, identification failed. Insight Skill proficiency increased slightly."
"Ding, identification failed. Insight Skill proficiency increased slightly."
"Ding, identification failed. Insight Skill proficiency increased slightly."
Three times in a row, and not a single success.
However, Lucien was not anxious, as his Insight Skill had a cooldown of only one second.
Furthermore, the consumption was not high; it was even slower than his own natural recovery rate!
"Ding, identification failed. Insight Skill proficiency increased slightly."
"Ding, identification successful. Insight Skill proficiency increased significantly."
After a full minute, Lucien finally heard the sound of success.
Goblin Netherbone Necklace [silver equipment]
Level: 5
HP + 500
MP + 500
Magic Resistance + 100
Magic Power + 50
Additional Skill: Summon Goblin Warrior
Summon Goblin Warrior: Consumes 100 MP to summon a Goblin Warrior with HP and Defense equal to your own.
Duration: Two hours
Cooldown: Three hours.
Casting time: 5 seconds.
Set Bonus: Collect three pieces of the Goblin Netherbone series to gain a 30% HP bonus.
When you possess six pieces of the Goblin Netherbone series, there is a 10% chance to summon a Goblin Mage when casting skills. [Only one Goblin Mage can exist at a time.]
Upon seeing the attributes, Lucien gasped.
These attributes are simply too overpowered!
This is just a level 5 silver equipment necklace, yet it adds 500 HP and 500 MP.
It even adds 50 points of Magic Power. If using Soul Fire Talisman, this is equivalent to increasing his own attack power by 60 points. [Weapon bonus of 20%!]
Plus, with 100 points of Magic Resistance, it will be much easier for him to face the upcoming Goblin Mage.
As for the final bonus skill, for the current Lucien, it is even more of a divine artifact.
With the help of the summoned creature, he would no longer need to move and attack simultaneously.
It can increase his monster-grinding speed.
He quickly equipped the necklace and immediately used the necklace's bonus skill.
A Bagua formation appeared in front of Lucien, and a phantom silhouette emerged.
Goblin Warrior
Level 7
HP: 2500
MP: 300
Attack Power: 120
Magic/Physical Defense: 200 / 100
Throw Stone: Throws a stone, dealing 50+120 damage, 5-second cooldown, requires 30 MP.
With these attributes, in terms of Attack Power, it cannot even break through the defense of the monsters in the dungeon.
However, its HP and Defense are very strong; it is definitely a little expert at tanking monsters.
Lucien is not currently lacking in Attack Power, as all his free attribute points have been added to Spirit.
Plus, every time he levels up, he gains six points of Spirit attribute.
Therefore, the damage dealt by Lucien's current Soul Fire Talisman is quite impressive.
As for what comes next, it is naturally to continue exploring.
He had only walked a few steps forward when a Goblin Warrior popped out from behind a tree.
Lucien immediately commanded the summoned creature to intercept the Goblin Warrior.
Soon, the two Goblin Warriors were fighting.
However, it was clear that the summoned Goblin Warrior was not as powerful as the Goblin Warrior inside the dungeon.
Its HP was dropping fast, so Lucien hurriedly used the Soul Fire Talisman to attack.
Because the Goblin Warrior was tanking the damage for him this time, Lucien didn't need to maneuver at all.
Soon, this Goblin Warrior died under Lucien's Soul Fire Talisman.
"Ding, you have killed a Goblin Warrior [Hell], EXP + 300."
"Ding, congratulations, Soul Fire Talisman skill level increased."
Soul Fire Talisman [Bronze]
Proficiency [Intermediate]: 0 / 10000
Base Magic Attack: 40+405 [120% of own Magic Power]
Cooldown: 1 second
Consumption: 20 MP / Talisman
Looking at the Magic Attack of over four hundred, Lucien swallowed hard.
In his previous life, when he was level 10, his Magic Attack was not even 200.
But now, he is only level 7, and he can already deal over four hundred Magic Attack.
This is without even counting the 20% Soul Fire Talisman damage increase from his Thousand-Year Peach Wood Sword.
If that were included, a single Soul Fire Talisman could deal nearly six hundred Magic Attack.
If attacking a Goblin Warrior, a single Soul Fire Talisman would deal nearly four hundred damage.
He had only been inside for less than ten minutes, and his damage had nearly doubled.
This Soul Fire Talisman is one of the most commonly used skills for a Daoist!
If he waits until his Talisman Crafting skill level increases, his attack power will be even more terrifying.
"Ding, obtained 45 copper coin!"
"Ding, congratulations, obtained Healing Spell."
Lucien picked up the items that had just dropped.
Healing Spell [Bronze]
Learning Level: 5
Cast on any unit to restore HP equal to the sum of Stamina + Spirit.
This is a very typical, most basic support method for a Daoist.
However, all skill books have no class restrictions.
That is to say, as long as you are willing, even a Warrior can learn a Mage's Fireball Technique.
However, you can only learn them using skill books.
You cannot learn skills from mentors.
It's just that most people, even if they find a skill book, won't learn it casually because the returns are too low.
Take the Healing Spell, for example; the amount of HP restored is related to Stamina and Spirit attributes.
And Daoists gain two more points of Stamina and Spirit attributes than other classes every time they level up.
Naturally, the optimal choice for the Healing Spell is the Daoist.
Mages can also learn it; a Mage's growth is an increase of four points of Spirit attribute per level.
Warriors gain two points of Strength, one point of Stamina, and one point of Agility for every level gained.
This is before the class change; once you reach level 10 and can change classes, it becomes even more varied.
This is also a major feature of this game.
However, for skills outside of one's own class, the consumption will increase significantly.
Lucien did not hesitate and immediately used the skill book.
"Ding, congratulations, you have learned Healing Spell [Bronze]."
Healing Spell [Bronze]
Proficiency [Beginner]: 0 / 100
Consumption: 50 MP
Cooldown: 10/s
Can restore 190 HP to any unit.
Looking at the Goblin Warrior that still had half its health remaining, Lucien waved his hand, and the Goblin Warrior's HP increased significantly.
With this Healing Spell, the Goblin Warrior's sustainability in combat was greatly enhanced.
Once he reached level 10 and learned Summon Zombie, he would be completely unhindered in the Novice Village.
