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TRACK EMOTIONAL

STUDIO_KM
Eleven centuries after our existence, a new world has emerged. All nations now live on a single land, united under one supreme god in absolute supremacy. But is this truly a perfect world? If we are all equals, then why do superior races still exist, while others are cast aside as societal waste? Divided by golden domes, each person dreams of becoming a “Perfect”, a being purified of all emotions and perfectly sane, a being stripped of feelings in pursuit of eternal life. But at what cost? That is why they were born... The "Tracks Emotional", beings who possess only a single, pure emotion, were created to destroy all threats that transcend the nature of our world. From corrupted emotions arise the “Transemotional”, born mostly from the Fosse, and driven by unstable genetics or devouring feelings. They transform into massive, uncontrollable shadows that relentlessly attack the domes. All they have are their dreams.
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Defy The Alpha(s)

Two centuries after the Great War, peace between humans and werewolves was finally achieved, or so everyone believes. Werewolves reign like gods, and humans remain blissfully unaware of their true place in the new world order. To maintain this fragile balance, each year, a handful of "lucky" humans are selected from various districts to attend Lunaris Academy, a prestigious institution that promises glory, status, and a chance to mingle with the elite. Those chosen are hailed as the lucky few, destined to marry powerful alphas and rise as luna. This year, Violet Purple is among the chosen, much to everyone's surprise. For an orphaned girl adopted by a disgraced prostitute, this is a golden ticket to a better life or so she's told. But Lunaris Academy isn’t the paradise it’s painted to be. Everything Violet and her fellow humans have been taught is a lie. Humans are far from equal; they're pawns in a much larger game. The academy is nothing but a gilded cage, and the students are lambs led to slaughter, playthings for the alphas to toy with in their ruthless games. To make matters worse, Violet catches the attention of the most dangerous players in this game, the Terror Four: the Alpha of the North, Alpha of the South, Alpha of the East, and Alpha of the West. Each one is more dangerous, more twisted, and more powerful than the last. But even among themselves, the alphas are divided, each with their own deadly ambitions. Yet, they all have their eyes on her. They expect Violet to play along, to fall in line like the others who worship at their feet, to break under their games. But Violet isn’t like the others. She refuses to bow. She’ll defy them all.
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